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Author Topic: Fervi's Tutorials  (Read 5215 times)
Offline (Unknown gender) fervi
Posted on: October 30, 2017, 05:29:34 am
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Enigma developers are sad because their product does not go to a large group. If they want to continue Enigma - I will try to help them with advertising.

For me Enigma-dev is a very important project. Unfortunately I do not know programming in C++ to help them.

I would like to pay for their development, however:
1) They do not want money (in Bitcoins at least)
2) In Poland we earn far less than in Western Europe or in America. For $ 5 in Poland you will buy a decent dinner or small shopping in the store. If $ 5 a month (or more often) you will be enough - I will gladly pay.

Unfortunately, the creators (at least so they wrote) did not want money (or Bitcoins), but more popularity. I decided to fulfill this dream.

For now, I'm working on a series of tutorials so people can send them. I believe that in this way I will popularize as much Enigma as possible.

I wrote an article (pilot) and I would like to start a series of games development in Enigma. I do not want to move all the possible functions, but after a general overview of the program and showing some lines of code - focus on reading the Enigma documentation.

I think that would be best. Unless you have your own vision?

Anyway - would anyone want to improve my articles in the future? The point is that I would translate them into English (but my English is not the best) and then someone would correct any mistakes.

Thanks
Fervi

[Polish] Tworzenie gier - Pilot
https://steemit.com/polish/@fervi/tworzenie-gier-pilot

[Polish] Tworzenie gier - Omówienie interfejsu Enigmy (część 1)
https://steemit.com/polish/@fervi/tworzenie-gier-omowienie-interfejsu-enigmy-czesc-1

[English] Quick Gamemakering
http://gmclan.org/uploader/6184/gamemakering.pdf
« Last Edit: November 07, 2017, 07:09:11 pm by fervi » Logged
Offline (Male) hpg678
Reply #1 Posted on: October 30, 2017, 03:24:45 pm

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Enigma developers are sad because their product does not go to a large group. If they want to continue Enigma - I will try to help them with advertising.


Like you I am so fascinated by this product. I have vowed to do all I can to promote and help others as best as I can. In my first 2D release I have made several references to the ENIGMA in an attempt to get the word out. I even did a Youtube video on how to tweak the settings as indicated by the WIKI.

However I am no expert either. I've only been involved since March 2017, so there's a lot of segments, I need to go through and work out. I'm using the LINUX version, as I opt to do away with WINDOWS OS altogether. To much frustrations, headaches and unstability.

Personally I agree with you on providing some kind of money donation even if it is to help out on server costs. I had in mind to discuss this with the community on a later date, seeing that this year was a very difficult time. I don't know the full reason, but I believe there was a falling out with the other main members. I believe Robert and Goombert are from the original team .................or maybe I'm wrong.

I'm not particularly interested in the past, I'm more into the future.......well the present matters too, as it paves the path to the future.

Based on what I've seen so far, ENIGMA do get a steady stream of new members since it was stagnant some years ago. This should please Robert and Goombert as there are people interested in the project. As far as popularity goes, giving reference to ENIGMA, no matter what type of project one is doing is a start.

Concerning your tutorials and such, I read your tutorial and it was good. If I may make a suggestion

  • State the level of the Tutorial e.g Beginner, Intermediate or Advanced.
Other than this, it was a very effort.
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