Hey guys, just wanted to update everyone a bit the LateralGM rewrite in C++. The project is definitely making progress, and I also decided to write a little article on the wiki with some information any of you may find useful.
http://enigma-dev.org/docs/Wiki/RadialGMThe GMK API is currently completed, thanks to DatZach for writing the whole thing. The editor widgets and most of the LGM GUI layouts are completely redone and I do have a few functional editors such as the script/coding and game information editors working. I am waiting for the time to set down and work out the serializer for it with a little help from Josh. Basically what it does it make a single internal representation of the current projects kind of like XML sort of, it involves schema nodes and stuff. But anyway the goal there is to make it modular so many components of the various GMK/GMX/EGM readers and writers are agnostic to a lot of things. When the project gets further I will add information on building it, but it is too early for that quite yet.