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Author Topic: 3D Particle Effects  (Read 7665 times)
Offline (Male) Goombert
Posted on: July 26, 2013, 03:21:37 pm

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Yes hello, hai, this is something I have definitely been planning on adding the particle effects extension. It should be relatively easy to abstract into handling 3D particles without much changing. I do not know how Game Makers particles exactly work however as I never used them before because I tend to make 3D games. Forthevin, I don't know if you maybe want to take a crack at it, if so let me know, otherwise I am going to eventually do it myself. :P
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.

Offline (Unknown gender) forthevin
Reply #1 Posted on: July 26, 2013, 03:57:34 pm

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Hey Robert, you are very welcome to take a crack at it, I am going to be busy catching up with stuff that has been going on as well as writing new tests, fixing bugs and developing/maintaining the new integration testing system.
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Offline (Male) Goombert
Reply #2 Posted on: July 26, 2013, 04:16:34 pm

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Okee dokee forthevin, I have much to do as well including implementing scalar types for double and floating point precision.
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.

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