Quote from: Robert B Colton on June 18, 2014, 04:43:22 PM
No, I was saying you're very capable, and for instance I believe TKG is as well.
Really

You must be a psychic then. So you know us more than we know ourselves, or is there some hidden secret talent I have that I don't know about .... I don't know TKG well enough but as far as I'm concerned you are overestimating me. Yes I am very capable when it comes to GML and making an entire game from code, but I thought I was clear enough when I joined that I never used C++ before. I only mentioned I did coding, I worked with BASIC, and ASM. so obviously working with GML is piece of cake in comparison, to even BASIC . lol. I never mentioned anything about C++.
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I think you are both afraid to push yourselves, but I definitely think you are more than capable.
That's like saying to some random guy on the street, hey, I need surgery right now I know you are capable of being a surgeon you are not pushing yourself hard enough.
LOL. I don't know on what planet you are from but you can't go from down the ladder to the roof top in one step.
It's great that I have learned so much and I have a good solid base on how variables work, certain basic commands, math, logic etc. but not enough to work with C++, when reading ENIGMA's code I cannot visually imagine / run the program in my mind as I can with other languages I am familiar with, which BTW I did not learn overnight

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By saying that I am not trying to be negative, I am trying to say I believe in you guys to do more, lol.
Well TKG will really be happy to read this, you probably gave him another orgasm or two
As far as I'm concerned, well ok I appreciate the compliment but it has to be valid and reasonable, you can keep on doing that fact remains I can't work with something I am not familiar with, and it's not because I don't want to or have not tried.

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You weren't being clear at all, and you didn't really let on that you were joking until after.
I thought that the sarcasm and smileys were dead giveaways.
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You guys were being pretty wild and nevertheless it was very unconstructive, I hate bugs and generally don't find them amusing.
Nobody likes bugs but it's part of the deal when you work with programming, testing, etc. IS there such a thing as a bug free product ? I've never come across one. I notice bugs even on hardware, appliances, even your toaster oven has bugs.....

Nonconstructive ? Nah, I mean it was just short, but things got back on track afterwards anyway, and Rusky and Lone kissed and made up since !

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And because of that I wouldn't point the finger at our interactions with him, again that sounds a lot more like a personal thing. Him having a bad interaction here would not lead to him removing himself from other sites as well.
I was only aware of his presence on GMC. He did mention publicly his gripes about YYG and the fact they threaten to ban him, etc. so he acted ahead of them. As far as other places I was not aware. He did not seem like someone who had personal troubles in fact he was talking about ENIGMA, building his engine, gripes with YYG etc. then all of a sudden vanish. Also why did Josh remove the delete account option? Shouldn't this be left up to members to decide if they want to delete themselves ? I think if a member decides to delete themselves they should be able to along with all their posts, leaving of course the other posts active in their respective topics as opposed to deleting the entire topic where the said user posted in.
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It seriously can not get much simpler than its current layout, you have platforms and graphics and bridges which bridge two systems, I don't see how that is at all complicated.
Because you are advanced C++.
There are lot of functions I would normally do in script that I would have liked adding to ENIGMA but don't know where to add them, there are so many files and no it is not clear at all for someone new to the project and someone who has not worked with C++ or so many files before.
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It didn't take sorlok very long to figure out how to implement timelines either.
Again, for the same reasons as I stated earlier.
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Because I don't have time to listen to what is wrong with it, and I wrote that entire system
You ARE aware that this issue is not just about full screen / window cycling ? basically why is DX9 if it cannot be used, it's fairly easy problem to reproduce and wipe your entire display clear. Just losing focus in some instances, moving window, resizing, etc.
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changed. But I am going to take a wild guess and say that you placed everything in the system memory pool to stop it from being deleted from VRAM, is that correct? If so that is slow as fuck and not hardware accelerated.
Would not have been able to do that anyway

And no not even close, no change to the project or how it's handling anything. This is something I accidentally discovered whilst going through the some CPPs in the graphic system. The fix itself is just 1 maybe 2 lines of code, but to have it triggered only when needed some more code need added to check certain conditions such as window cycling, resizing, focus and any event that can cause the display to clear using a simple call that is already used in ENIGMA's code, but missing the block of code required to use it when needed. I tested this in DX9, and it worked with everything, views, particles, etc, since I can use C++ inside projects I had this working through a script. If someone would use external assets and not preload them, I also would know how to fix that, though more complex and through scripts. The only place where the fix is not 100% is with window resizing, because it's broken as you acknowledged too, when resizing to make bigger, it works, but when trying to resize back (smaller) it "STICKS" and does not work. but once window resizing gets fixed, the fix would work 100%.
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You have to create OnDeviceLost and OnResetDevice for all hardware resources to properly reload them when the device is lost/reset respectively. I was actually working on it locally the other day.
Not even close to what I was doing. Visually the fix is working fine for me, perhaps when I show you how you will certainly debunk it

I will upload a DX9 compiled example for you to check out to demonstrate.
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............It's.....already.... optional, lol. Go to File->Preferences and disable it, then restart, and bam! No drag and drop on the object pane, just double click the events or hit the edit button.
Great, much more tidy now

and I was there before too

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And you saw I was very helpful and explained to him how all of the systems are layed out and connected, because you all keep looking for that information I gave him and were pissed that he deleted it.
Did he really delete it himself or did it get automatically deleted when he hit action -> Delete account ?
I know you can delete your own topics / posts but not those of others. I don't recall if he ever replied inside one of my own topics, but if he did and the posts are gone, then it means the topics/posts automatically got removed with his account deletion.
Also I know that with these forum scripts the posts are actually never really "deleted" . Just gone from plain view. Someone with admin privileges still could read them, undelete them etc.