Quote from: edsquare on July 14, 2014, 10:48:01 PM
@darkstar2:
Yea, substantial similarity is indeed a problem, that's why I said make your one assets unique and do not copy 1:1 game play (rules).
Anyway, making a clone is a great way of learning to use enigma, since you don't have to design the game, somebody already did that.
I too am making some clones right now, don't think I'll upload them anywhere and only allow my son to try them (so he can see what gaming was like in the dinosaurs time 
As you say better safe than sorry, and there's always abandonware, games that have no copyright or opensourced games, so you can make a tux clone, a tux cart clone, an opensurge clone, a super smash bros clone and so on. Just go to sourceforge and check out the games they have there, avoiding the clones of commercial games.
What I am surprised with is how YoYoGames managed to allow member to upload games people made with GM which mostly were mario clones, sega clones, etc, and not get into trouble.

You could upload your creation to a file host and password protect it, share it only in a tight circle and add disclaimers in your game, mentioning each respective IP holder, and adding a warning NOT to distribute this game. ALSO if you are making a game with your own asset and want to protect against similarity claims, or using characters, names, etc, add a disclaimer that any resemblance is coincidental and not intended, though be careful as this can be argued in a court if the work is complex and anybody can prove the unlikelihood of such coincidence such as complex recreation of art.
Most of the IP holder and their representative scour social media and file hosts as these are the most likely places people upload their crap.
BTW, there were many mario clones back in the days of the sandbox, (YYG), yet Nintendo has a very strong stance against clones, remakes, fan games etc. Unless YYG has a deal with such companies I wonder how none of this got noticed. YET majority of the games posted allegedly are infringing.
Expression of ideas can be protected not the ideas themselves.
Whatever game you make a lawyer somewhere will work hard to find SOMETHING,anything to sue you, that's what they do and paid for.
If you want to live on the edge and test the waters, post your clone/remake on facebook and youtube........

Depending on the company you are allegedly ripping off of, you will get notices much quicker.
I too would like to make some clones

There are also RATS online, they get kicks of reporting people. These game companies sometimes have staff that scour online, and know where to look, this is fact as I know people who work for some of the big companies. Music, Film and videogames, gotta be very careful.
I wonder how the C-64 games fall under, are all of them still under copyright or is there an expiration ? limit ? from what I heard it was 70+ years? or unlimited in some cases?
Would be quite amazing porting some of the C-64 games to ENIGMA

Those nice 8x8 sprites max 4 colour per sprite, etc.

What I'd love to do is import some C-64 assets and make completely new levels of those games.
Anybody remember Montezuma's revenge and Shamus Case series ?