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Messages - time-killer-games

76
Great news for those who weren't already aware through GitHub or Discord! :D

This has now been added as an official widgets system for ENIGMA, and therefore, the extension is no longer needed to be downloaded or installed. You can now use all the same functions on Linux and Mac by simply updating ENIGMA and removing the *_tfd suffix from all of your function names that have that suffix. Bug fixes have also been applied, such as support for double quotes in your strings.

But do note Zenity still needs to be installed on both your Linux machine, as well as those who download your game for Linux, as normal.

77
Issues Help Desk / Re: I need some help.. with exporting
« on: June 09, 2018, 05:27:13 pm »
Or if you are experiencing this problem on Windows, it sounds like you could have downloaded the LGM IDE without actually downloading ENIGMA itself, and if that is the case, I recommend downloading and installing the Portable executable from the download page linked to at the top of this site.

78
Graphics and Video / Re: ENIGMA Games Showcase 2018
« on: June 09, 2018, 03:59:56 pm »
Very cool! My favorite ones in the video are probably the Breakout game and Bejeweled clone, the artwork and animation is very nice and smooth. Keep it up hugar!! :D

79
Issues Help Desk / Re: Keeping assets outside of executable
« on: June 07, 2018, 04:25:27 am »
Quote
BTW: What happened to the WINE project?

Crossover happened. A software which was created from WINE's source code, but being sold commercially and actually converts your Windows application into a Linux one.

80
Issues Help Desk / Re: Keeping assets outside of executable
« on: June 05, 2018, 03:40:47 am »
Or, you could use the dummy images within the project and replace those at runtime with your external assets. Just an idea.

82
Thanks to cheeseboy, this extension now fully supports multiple file filters in the Open and Save As dialog functions!!! :D

With this very special update, please make sure zenity is installed for both yourself and for the end users who play your game:

Code: [Select]
sudo apt-get install zenity

83
Added two new functions!

Code: [Select]
// behaves the same as get_string_tfd(str, def); except input is hidden in the textfield (useful for password input).
get_password_tfd(str, def);

// behaves the same as get_integer_tfd(str, def); except input is hidden in the textfield (useful for passcode input).
get_passcode_tfd(str, def);

The second parameter, which is the default hidden string or integer to have in the textbox, is useful for a password or passcode "remember me" feature, similar to those found on website logins.

84
Works in Progress / Re: Pacman for Linux demo
« on: May 22, 2018, 06:45:08 pm »
Do you ever plan to make 3D games? This one in particular would be easier to make 3D, and with that and a map editor, I would buy this. Downloading now...

85
Finished Games / Re: Key to Success
« on: May 22, 2018, 06:23:00 am »
Quote from: time-killer-games
noticeable flash of a "black screen"
I'm sorry I did not notice that before, so in general I'd say both are fast. I don't know what is causing the black screen (I can reproduce this/do notice it now that you pointed it out) but that should definitely be looked into

How did you not notice something that has been a problem ever since ENIGMA came into existence?

86
BUGFIX: Inputbox no longer hides input like a password field when the second argument of get_string_tfd() is an empty string on Linux.

87
Finished Games / Re: Key to Success
« on: May 17, 2018, 07:36:07 am »
YoYoGames actually gave me permission to link to the same download links for this game on their forums, which means people can see both the downloads that were made with GameMaker and ENIGMA, which I found a bit surprising. They said as long as I'm not actively advertising ENIGMA or linking to the ENIGMA website, then sharing those downloads on the same page is fine. That makes it easier on me, because now I can host everything at the same place, itch.io...

Notice I avoided mentioning ENIGMA anywhere in the actual topic, though:
https://forum.yoyogames.com/index.php?threads/key-to-success.18833/

88
Finished Games / Re: Key to Success
« on: May 15, 2018, 06:10:38 pm »
Linux version now available, built for x86 and x64 native using ENIGMA.

89
Finished Games / Re: Key to Success
« on: May 13, 2018, 01:04:33 am »
Sure, share it on Twitter, or anywhere else you would like to! :D Thanks man! (Y)

90
Finished Games / Re: Key to Success
« on: May 10, 2018, 03:10:53 am »
Now available to play in your web browser.