I have fussed around with Construct Classic and have a little python experience. I like CC but I wanted something more, I don't know... code-ey, and cross platform. This seems to fit the bill. I like everything I've read in the wiki and in forum posts. I like the punk rock "F yoyo, we'll build our own and make it better," vibe I'm picking up. I like the goals of the project, and how they are being executed.
All that being said; I got a couple of questions.
1) The tutorials seem to be rather advanced or feature specific, and I barley have any idea what I'm looking at when I open the IDE. Should I just go through the GameMaker tutorials? And if I do, how much will I have to unlearn in order to do things the right way with enigma?
2) I have a Raspberry Pi. I wan't to make games for it. I am too lazy/unskilled to make them from the ground up with pygame. Have you guys thought about making it a target platform? I know it essentially runs linux, but it's on an arm possessor and, from what I've gathered, that makes shit weird.
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