QuoteWait, then making a lot of instances and then destroying them could ultimately lead to a crash?Instances aren't a concern until you create at least 10m-100k=9.9million of them, at which point they start overlapping tile ids. It's unknown whether this would really be problematic, though, as I've never heard of anyone doing it before.
I create and destroy thousands of lists in a minute. Am I fucked up?
Realize that if you create 10 thousand instances a minute, it will take 990 minutes, or 16.5 hours, before you reach the 9.9m point.
If you create 10 thousand lists a minute without destroying them, it will take 10 minutes before you reach the 100k point. If you destroy every list you create, you will never exceed the 10 thousand mark for IDs, because the IDs get recycled.