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271
Announcements / Re: ENIGMA forums are dead again
« on: September 24, 2011, 08:41:20 pm »
Also, EGM.
272
Announcements / Back from a little downtime.
« on: September 17, 2011, 07:49:52 pm »
We experienced a little downtime recently where most pages displayed either an SMF Database error or the header displayed funky like it didn't load fully. This mostly only affected enigma-related or database-dependent pages, as other pages hosed on the server worked fine.
The prior problem was caused by a database corruption which may be related to the latter problem.
The latter problem was someone wrote the header in a non-html5 compliant way.
We've repaired the database and made the header compliant, so this issue should be fully resolved.
We apologize for any confusion caused during this time, but we're glad to announce that we're back up and going strong.
Special thanks to sirmxe for figuring this out and fixing it.
The prior problem was caused by a database corruption which may be related to the latter problem.
The latter problem was someone wrote the header in a non-html5 compliant way.
We've repaired the database and made the header compliant, so this issue should be fully resolved.
We apologize for any confusion caused during this time, but we're glad to announce that we're back up and going strong.
Special thanks to sirmxe for figuring this out and fixing it.
273
Issues Help Desk / Re: Fails to Compile Stand-Alone Executable
« on: September 05, 2011, 05:12:19 pm »
ENIGMA > Compile really isn't supported yet, I don't think. We're still waiting on spec2 for that.
As for ENIGMA > Clean, I meant ENIGMA > Rebuild All. I corrected the post before you posted, but after you read it.
Sorry, for some reason I was under the impression that you were having trouble Running.
As for ENIGMA > Clean, I meant ENIGMA > Rebuild All. I corrected the post before you posted, but after you read it.
Sorry, for some reason I was under the impression that you were having trouble Running.
274
Issues Help Desk / Re: Fails to Compile Stand-Alone Executable
« on: September 05, 2011, 02:13:13 pm »
Please take the following steps:
1) Close any existing LGM/ENIGMA instances.
2) Open a terminal
3) CD to the ENIGMA directory.
4) Type `C:/MinGW/bin/mingw32-make clean` (without quotes)
5) Run ENIGMA from said terminal. LGM will appear with a progress box that will recompile ENIGMA. Wait for it to finish, and do not add any resources.
6) Once it has finished, Click on ENIGMA > Rebuild All. It should finish very rapidly.
7) Click ENIGMA > Run (again, with no resources in the game)
8) Allow game to compile and run. You should be greeted with either an error or a black game window. Doesn't matter either way. Close it once you're done.
9) Close LateralGM. The terminal should remain open.
10) Copy the full contents of the terminal here. To do this, Right Click on the terminal's titlebar, and click Select All, then right click again and click Copy. It should now be in your clipboard.
1) Close any existing LGM/ENIGMA instances.
2) Open a terminal
3) CD to the ENIGMA directory.
4) Type `C:/MinGW/bin/mingw32-make clean` (without quotes)
5) Run ENIGMA from said terminal. LGM will appear with a progress box that will recompile ENIGMA. Wait for it to finish, and do not add any resources.
6) Once it has finished, Click on ENIGMA > Rebuild All. It should finish very rapidly.
7) Click ENIGMA > Run (again, with no resources in the game)
8) Allow game to compile and run. You should be greeted with either an error or a black game window. Doesn't matter either way. Close it once you're done.
9) Close LateralGM. The terminal should remain open.
10) Copy the full contents of the terminal here. To do this, Right Click on the terminal's titlebar, and click Select All, then right click again and click Copy. It should now be in your clipboard.
275
Issues Help Desk / Re: Fails to Compile Stand-Alone Executable
« on: September 05, 2011, 02:42:45 am »
Are you getting it if you try to run an empty/blank/new game?
If not, then please give us the steps that you take to reproduce it.
Also, confirm your revision of ENIGMA.
If not, then please give us the steps that you take to reproduce it.
Also, confirm your revision of ENIGMA.
276
Issues Help Desk / Re: Text Cutting Off
« on: September 05, 2011, 02:39:37 am »
Can you confirm what revision of ENIGMA you're using?
277
Proposals / Re: Editing Events Inside LGM
« on: September 04, 2011, 01:19:29 am »
I'm gonna side with Josh on this one cuz I have no idea with polygone just said.
278
Issues Help Desk / Re: Text Cutting Off
« on: September 04, 2011, 01:15:59 am »
God Fucking Dammit.
279
Issues Help Desk / Re: G++ compiler not found
« on: September 04, 2011, 01:15:21 am »
Dev-Trunk is perfect. Testing isn't kept up-to-date anymore.
280
Issues Help Desk / Re: Fails to Compile Stand-Alone Executable
« on: September 04, 2011, 01:14:34 am »
Do realize that ENIGMA is still in early stages, so only filling something in half-way could cause issues. For instance, if you have a sprite or a background without any image data, it could cause an issue like this. If you have an object without a sprite, it might cause issue. Play with some of that stuff and see if that fixes it.
281
Issues Help Desk / Re: G++ compiler not found
« on: September 02, 2011, 05:40:53 pm »
When you let it auto-update, did you select Stable or Dev-Trunk?
282
Issues Help Desk / Re: G++ compiler not found
« on: September 02, 2011, 12:06:45 pm »
r859 is an outdated version. Please upgrade to r864 and tell us if you still have the issue.
283
Announcements / Re: First R4 game, VERSION 2, despite everything being unimplemented
« on: September 01, 2011, 11:46:46 pm »
Fixed all my links in this topic (including first page). Remnants of the server move. Thanks for pointing it out. Let me know if you find any other broken links anywhere else.
284
Issues Help Desk / Re: Installation Failure
« on: August 19, 2011, 02:16:35 am »
I thought we fixed the update issues. What's it complaining about now w.r.t. updates? Give terminal output.
285
Proposals / Re: Fix Wiki Namespaces
« on: August 19, 2011, 02:08:15 am »
Open an ssh connection to the server and update a php file every time we need a new namespace
or
Prepend the wiki page with `<namespace>:`.
Screw official namespaces.
or
Prepend the wiki page with `<namespace>:`.
Screw official namespaces.