Remember, they called game_save/load obsolete, and because they called it obsolete they encouraged us to write our own saving and loading via file/INI functions. Then they brought back game_save/load,
I never really missed that function anyway, didn't like how they did it, and anybody was far better off writing their own save/load, which is not that difficult. Besides there are several ways to go about saving. For some games, some developers might want to save the entire game state and position of player, and others depending on scenario, save your stats and room/level, where player would start from the beginning of that level no matter where they saved,
OR resuming from the last waypoint they passed.
Calling a function obsolete or deprecated by Microsoft's terms means the function isn't needed anymore because it was replaced by a much more
...
But what YYG is doing isn't the same thing. For a number of reasons they are calling functions obsolete, while removing them completely, without even replacing them with something equivalent but better.
Exactly, when it's gone it's fucking gone ! You are basically told to write your own !
Nice, for a program which main selling point is allow people to make games without coding. lol.
This is one aspect of YoYoGames that pissed me off. Deprecating functions for no valid reasons and without offering solutions or alternatives other than make your own. And often they would remove something because they fucked up badly, and instead of fixing, they decide to cut it out. In some cases (rare) the shit they removed was warranted and nobody cared, as there could be workarounds, some easy.
•Too lazy to implement it, the splash functions, specifically the video and web splash screens are a great example of this. The splash functions are completely cross platform compatible, all of them, and there's no reason or excuse they haven't added these or plan to other than they are lazy as fuck.
Don't remind me ! This is one major gripe I had with them. Many people reminded them that other platforms use cut scenes and video in their games as mentioned by some GMC members. Since they had to manually implement this across different platforms they choose the lazy way out. Remind me again why the fucking hell do we pay for a product which has something then it gets removed for no reason and they are too lazy to replace it. They sure aren't lazy to cough up some enormous sum of money to charge people though. Nice offices, big staff, loads of money. But right now instead of fixing their own shit, they are removing functions and asking people to do their own........LOL, seems GM is taking a different path now, soon you will probably be required to know coding to make half decent games otherwise you would be stuck with whatever is left that they have not mangled or removed !
•They haven't completed the function yet, so until it is finished it will be the temporarily "obsolete" like what happened with game_save/load
You mean like the YYC that was not fully and properly tested and still has issues, that they tend to release unfinished things, especially when there is a $ besides it.
•They disagree with their own customers on whether the function is entirely needed. It doesn't matter how many games they break, if they want to remove a function they find useless, it will fucking screw up and break the functionality of all games using those functions, tough luck, with their paying customers having no say or voice in it.
I agree with TKG 100% I testify to this as a witness to their arrogant replies in the bug mantis / tracker. If they say it's not useful, fuck it, they have the last word and nobody can beg them enough !
Someone on GMC or here mentioned Mark,I agree 100%, there is a big difference. Mark actually listened to his members, it was a much friendlier community, unfortunately, as stated already, he did not have time to further develop the program. Yoyogames is indeed taking GM into a whole different direction, and it is pissing off some people who supported the project from its roots.
It's funny that a lot of things like video support and web view controls for example are 100% supported on all platforms, but they fucking lie to their ignorant, clueless customers, who trust them so much for no reason.
Thank fuck not every customer is clueless and ignorant right ?
There is an outstanding bug mantis where a user requests video and fights a solid argument that it is supported on all platforms and by all other competing products.......they have not even replied to this argument, and left this dangling for so many months even though it shows as "assigned". They were owned and could not respond.
So YYG tells them they aren't going to work cross-platform, lie, they are just way too lazy to get it working cross platform is the real issue. They have FFMPEG integrated already,
TKG, are you kidding me ? LOL I raised this exact argument word for word, and many others did too. Why the FUCK use FFMPEG for their audio system, and not take advantage of video features, they never replied. But really the way they use FFMPEG is terrible. Each time a sound is called an instance of FFMPEG is opened, did you remember people reporting their windows tray mass saturated with tons of FFMPEG icons ? LOL YYG came back and blamed windows, they are partially right, but the problem is in how they implemented it. Why the hell not make their own decent sound engine, of course they will blame Mark and what they were left to work with...Cheap excuses. Well, thankfully now they can shove it
Because ENIGMA has video support and hopefully soon will support more advanced functionality. Also ENIGMA compiled games don't mass saturate your tray with FFMPEG or other garbage. They sure make use of a lot of open source in their program, but poor way of using them.
Was it you Robert who made the comment about duct taping ? You couldn't be anymore on the money, indeed, game maker is full of duct tape and bandages.
wtf, why the hell do they not have video support with FFMPEG in there? Most of the work is practically done for them. Must they be spoon fed? Mike.Dailly, please, visit your mom's retirement home / assistant living apartment and suck the milk out of her plump, sagging, hairy breasts!
lmao!
drop a web view control onto your form/dialog, that is one-click BTW, and maybe a line or two of code and bam - it's supported in studio, no blood sweat or tears, not at all the hassel they try to make it sound like.
Actually with the way GM is made, it's probably more than a few lines of codes, they would probably have to tear down a few bandages, put in some new ones, put some new duct tape etc. Too much work indeed.
I even if not mistaken, recall someone of their staff literally tell someone that if they wanted video and web stuff to go use another product.
Maybe that's the equivalent of saying "fuck off !"