Yes I meant for icons, anyway, I am going to modify LGM's global game settings to so you can import a PNG as your game icon, it'll just convert it at runtime or some shit. There should be some other format than fucking .ico because that shit is only Windows, it is a gross ass format, always has been.
Robert, so you won't do that device manager for GL?
I will, I am just doing other things, for 1 I am making another open source game I will announce soon and give the GMK to, and I am also going to start porting LGM to monodevelop, I recently found out I can pretty much copy and paste all of LGM's source code to mono and do a substantial ammount of changing but in the end it should run perfectly since .NET was designed around Java and has a lot of the Swing shit. But anyway, I don't give a shit to write a C++ IDE anymore, LGM is fine it's just fucking bloaty as far as RAM usage and shit.