Hi. I don't have the time or creativity required for original content so I though we (or just I, but some sprite work would be nice) could make some remakes just to show ENIGMA's potential. I would also want the development time to be recorded as rapid game creation I think is the biggest selling point of ENIGMA (if there ever was such a point). The idea came from watching Greenlight and Kickstarter where there are a lot of old style games, but by reading the info it always seems there was a lot of time invested in the coding part. For example, for the past week or so I was hooked on FTL: Faster Than Light and the guys who made it said they did the engine part for 6 months.... and I can assure you that I could remake that engine in maybe a week of intensive work in ENIGMA. The same with Broforce which I saw yesterday. They made it a lot faster (because it originally was for ludum dare), but I believe that in ENIGMA all of that could be made faster still. Same for games like Meatboy and others. So what you guys think? If anyone has a game they would like me to try to remake (my scheduled is quite full though, but this is just a test for me. Others can take over if I fail or just do it separately), then post it here. My current ideas are: FTL: Faster Than Light Meatboy Maybe Broforce, but that would just be interesting from the destructible world part.
The problem with this is that they are all indie games. For example, if I make a very precise remake of FTL then that could actually be negative and seen as copying other people ideas. And then if I release them as freeware then people would think I want to rip off the original devs.
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