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1
Off-Topic / Does the tracker need severity?
« on: November 04, 2010, 04:50:47 am »
I'm thinking https://help.tenderapp.com/faqs/customization/priorities makes a good point.
Perhaps let's just offer a way to differentiate bugs and non-bugs? (0 severity and 1-5 respectively)
Perhaps let's just offer a way to differentiate bugs and non-bugs? (0 severity and 1-5 respectively)
2
General ENIGMA / RSS for tracker Y/N?
« on: October 06, 2010, 10:37:34 pm »
And if so do you want the feed to be of new tickets or updates to tickets?
3
Off-Topic / "Take Creativity to the Next Level"
« on: September 13, 2010, 12:40:09 am »http://meta.stackoverflow.com/questions/53346/open-source-advertising-sidebar-2h-2010/64047#64047
The logo to be honest looks nice but the ad looks terribly sloppy.
Wait a moment, it reminds me of the GM8 logo a bit too much.
4
Off-Topic / Monkey Island 2 SE
« on: July 24, 2010, 07:23:16 am »
Anyone got it and played it? I loved it throughout, and the graphics are a fantastic improvement over MISE as well. The ending part (making your own voodoo doll) and ending were major letdowns, though.
5
General ENIGMA / Markdown
« on: July 11, 2010, 03:21:33 am »
Ever since coming across Markdown, thanks to its usage on Stack Overflow, I'm liking it quite a bit.
I'm thinking about getting the issue tracker to use Markdown instead of BBcode.
In case you don't know what Markdown is, you can check out its syntax here, or have a look at the below example. It's a bit like Wikipedia's markup, actually.
Which in BBcode (NOT SMF FLAVOURED, THIS IS GENERAL) would be:
And what it looks like:
That's somewhat inconvenient though for things like code blocks, so I'm looking at PHP Markdown Extra.
I'm thinking about getting the issue tracker to use Markdown instead of BBcode.
In case you don't know what Markdown is, you can check out its syntax here, or have a look at the below example. It's a bit like Wikipedia's markup, actually.
Code: [Select]
> No I'm not insane
**READ THIS!**
You're all *\*insane\** people, proof:
function are_insane(what)
{
are_insane('[b]yes[/b]');
}
**You guys are therefore all insane.**
Here's some more reasons:
1. You're all stupid
2. Stop huffing kittens
3. Unicorns don't exist, really
/faints
Which in BBcode (NOT SMF FLAVOURED, THIS IS GENERAL) would be:
Code: [Select]
[quote]No I'm not insane[/quote]
[b]READ THIS![/b]
You're all [i]*insane*[/i] people, proof:
[code]function are_insane(what)
{
are_insane('[noparse][b]yes[/b][/noparse]')
}[/code ]
[b]You guys are therefore all insane.[/b]
Here's some more reasons:
[ol]
[list][li]You're all stupid
[/li][li]Stop huffing kittens
[list][li]Unicorns don't exist, really
[/ol]
/faints[/list][/list]
And what it looks like:
Quote
QuoteNo I'm not insane
READ THIS!
You're all *insane* people, proof:Code: [Select]function are_insane(what)
{
are_insane('[b]yes[/b]')
}
You guys are therefore all insane.
Here's some more reasons:
- You're all stupid
- Stop huffing kittens
- Unicorns don't exist, really
/faints
That's somewhat inconvenient though for things like code blocks, so I'm looking at PHP Markdown Extra.
Quote
Fenced Code Blocks
Version 1.2 of PHP Markdown Extra introduced a syntax code block without indentation. Fenced code blocks are like Markdown’s regular code blocks, except that they’re not indented and instead rely on a start and end fence lines to delimit the code block. The code block start with a line containing three or more tilde ~ characters, and ends with the first line with the same number of tilde ~. For instance:Code: [Select]This is a paragraph introducing:
~~~~~~~~~~~~~~~~~~~~~
a one-line code block
~~~~~~~~~~~~~~~~~~~~~
Contrary to their indented counterparts, fenced code blocks can begin and end with blank lines:Code: [Select]~~~
blank line before
blank line after
~~~
Indented code blocks cannot be used immediately following a list because the list indent takes precedence; fenced code block have no such limitation:Code: [Select]1. List item
Not an indented code block, but a second paragraph
in the list item
~~~~
This is a code block, fenced-style
~~~~
6
Announcements / Bugtracker trial
« on: July 06, 2010, 01:04:22 am »
If you look up at the menu, you might notice a change. That's right, I'm opening up the bugtracker.
It's not done yet, but I feel that it is at a stage where it can be trialled for proper usage.Your logins should be the exact same as on the bugspray demo, if you've registered there before. Please note that the databases for the demo and this tracker are SEPARATE. Registration on one will not carry across to the other.
If you are logged into the forums you will also be logged into the tracker.
BBcode supported: quote, code, img, url, b, i, u, s, noparse.
What I know doesn't work:
* The quote buttons
Have... fun?
It's not done yet, but I feel that it is at a stage where it can be trialled for proper usage.
If you are logged into the forums you will also be logged into the tracker.
BBcode supported: quote, code, img, url, b, i, u, s, noparse.
What I know doesn't work:
* The quote buttons
Have... fun?
7
Off-Topic / I think we can put our differences behind us. For science. You monster.
« on: June 19, 2010, 07:01:20 pm »
Trailer
E3 presentation part 1
E3 presentation part 2
E3 presentation part 3
PS3 support announcement
E3 presentation part 1
E3 presentation part 2
E3 presentation part 3
PS3 support announcement
9
Announcements / Bugtracker Act III Scene II
« on: May 24, 2010, 04:01:57 am »
Hello everyone. A new heap of changes are up on the bugtracker demo.
New button style, account editing and minor style tweaks, whoop
Well, actually, when you think about it, that's not much. But hey, the closer to something that's ready for prime time, the better, right?
Now have fun changing your email and password (and avatar, perhaps?) until you find something more fun to play with. Like a banana. Wait, bad example.
New button style, account editing and minor style tweaks, whoop
Well, actually, when you think about it, that's not much. But hey, the closer to something that's ready for prime time, the better, right?
Now have fun changing your email and password (and avatar, perhaps?) until you find something more fun to play with. Like a banana. Wait, bad example.
10
General ENIGMA / So GitHub has (experimental) SVN support now...
« on: May 19, 2010, 06:56:08 am »12
Announcements / Bugtracker
« on: April 17, 2010, 01:25:32 am »
Hey everyone, my school holidays have given me the opportunity to put some work into bugspray, which I intend to be the bugtracker we'll be using in the (near?) future.
I have a demo set up at http://bugspray.uni.cc/ right now, and if you have an account from the older demo it should still be intact.
If there's any features or whatever you would definitely want to see before I consider bugspray stable enough to be put into basic use I'd love to hear them.
If there's bugs obviously it'd be nice to know of them (although preferably I only want to know important ones right now).
The actual installation of bugspray that'll be in use for ENIGMA will hopefully be using SMF's auth system.
If you're interested in the source you can find it here: (GPL3) http://github.com/a2h/bugspray
Thanks!
I have a demo set up at http://bugspray.uni.cc/ right now, and if you have an account from the older demo it should still be intact.
If there's any features or whatever you would definitely want to see before I consider bugspray stable enough to be put into basic use I'd love to hear them.
If there's bugs obviously it'd be nice to know of them (although preferably I only want to know important ones right now).
The actual installation of bugspray that'll be in use for ENIGMA will hopefully be using SMF's auth system.
If you're interested in the source you can find it here: (GPL3) http://github.com/a2h/bugspray
Thanks!
13
Off-Topic / Doctor Who 2010
« on: April 04, 2010, 07:57:41 pm »
Anyone else here that watches Doctor Who?
14
Announcements / Hello
« on: March 31, 2010, 06:00:45 pm »
I for one welcome our new unicorn overlords