ENIGMA Development Environment
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Author Topic: Mac help  (Read 1662 times)
Offline (Unknown gender) Nicanor
Posted on: May 19, 2013, 05:19:48 PM
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Hi there!

I'm excited to have found Enigma and also to see some names from the old game maker community (pre yoyo games). Can anyone provide a walk though for how to compile for MAC or have a current working DMG for Enigma that you are willing to share?

Thanks!


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Offline (Male) Josh @ Dreamland
Reply #1 Posted on: May 19, 2013, 07:21:52 PM

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Our Mac maintainer seems to have fled his country, so I really don't know how ENIGMA is doing on Mac. We've tried to coordinate with him, but have just recently begun moving on as interest in the platform is very low. We'd be happy to walk you through trying to get it up and running again, but I can't promise anything at this point.

It's my understanding you'll need Apple's developer tools, along with a copy of ENIGMA's repository. If you're feeling jumpy, you can try to see how it's installed on Linux from the Wiki Git installation page. Otherwise, just check out from git, run install.py, and then run LateralGM's jar file, probably using java -jar lgm16b4.jar in your terminal window.

Let me know how far that gets you.

Cheers
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Offline (Unknown gender) Nicanor
Reply #2 Posted on: May 20, 2013, 01:47:34 AM
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Thanks for your reply. I hope your Mac maintainer is okay.

For now I've dusted off my netbook and installed Enigma there. When I have some spare time I'll try to compile it for Mac.
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Offline (Male) Josh @ Dreamland
Reply #3 Posted on: May 20, 2013, 02:25:59 AM

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All right; good luck, and let us know how it goes. Eventually, another Mac fan with a knack for C++ will come along and pick up the torch. I imagine our original Mac developer is just busy with university.
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"That is the single most cryptic piece of code I have ever seen." -Master PobbleWobble
"I disapprove of what you say, but I will defend to the death your right to say it." -Evelyn Beatrice Hall, Friends of Voltaire
Offline (Unknown gender) fervi
Reply #4 Posted on: May 21, 2013, 02:38:15 PM
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I dunno, but you have MacPorts, so maybe you have packages:
g++ zlib1g-dev libglu1-mesa-dev libalure-dev libvorbisfile3 libvorbis-dev libdumb1-dev

Fervi
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Offline (Female) IsmAvatar
Reply #5 Posted on: May 22, 2013, 10:43:43 AM

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Regardless of packages, those are essential libraries that must be obtained in whatever way mac provides, and I'm fairly certain the mac installation instructions and dependencies pages on the wiki explain how to get those sufficiently.
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Offline (Male) Josh @ Dreamland
Reply #6 Posted on: May 24, 2013, 03:17:16 PM

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I think XCode ships with 100% of all libraries ever written for OSX. I also think TGMG made sure Install.py took care of the rest of the setup and binary acquisition.
« Last Edit: May 24, 2013, 03:18:48 PM by Josh @ Dreamland » Logged
"That is the single most cryptic piece of code I have ever seen." -Master PobbleWobble
"I disapprove of what you say, but I will defend to the death your right to say it." -Evelyn Beatrice Hall, Friends of Voltaire
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