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Announcements / Re: Fixed those Makefiles
« on: May 16, 2010, 02:33:54 pm »
Or, you could make your own file extension.
game.enig
game.enig
452
Announcements / Re: Fixed those Makefiles
« on: May 16, 2010, 02:14:32 pm »Wow. You're seriously assuming that Java has a bug before assuming that X has a bug?X doesn't have bugs. It's just brainfuck to use it and everyone makes bugs by using it.
And as for the EXE extension, yes, it will. It's just that Nautilus, Dolphin, Thunar, and any other file manager will assume that because it has a .exe extension, it is an EXE, and it will try to run it in WINE.
453
Announcements / Re: Fixed those Makefiles
« on: May 16, 2010, 02:01:31 pm »
Note: the file is supposed to be called "Makefile," not "makefile"
Also, I'm segfaulting in LGM again. :/
Also, I'm segfaulting in LGM again. :/
454
Issues Help Desk / Re: C++, Linux and 39DLL.
« on: May 15, 2010, 10:37:07 am »
39dll is merely a wrapper for WinAPI calls. It's not cross-platform at all.
WINE can be used to read DLLs, and that can be an option for DLLs being cross-platform in ENIGMA.
WINE can be used to read DLLs, and that can be an option for DLLs being cross-platform in ENIGMA.
455
Proposals / Re: New Rule:
« on: May 09, 2010, 07:57:56 pm »Maybe not for you, but you're not the purpose of this forum.Are you saying that every argument that you've made has been fully understood and accepted by the people of the opposing opinion, and that by arguing, both of you have changed your opinion?
456
Proposals / Re: New Rule:
« on: May 09, 2010, 06:55:23 pm »Reasoning for this rule proposal, please.because we have these debates for several pages and neither side will accept the other
it literally alters nothing
458
Proposals / Re: Tiering vs Components
« on: May 08, 2010, 01:55:27 pm »I wrote C++ with great programming techniques. What's the problem?No, you didn't.
Creating loads of objects purely for organization is not good programming technique.
There are easier, more efficient ways of organizing things, and in fact, it removes readability rather than adds it.
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Proposals / Re: Tiering vs Components
« on: May 08, 2010, 01:34:53 pm »
Rusky, this is C++.
Not Java.
Java teaches people terrible programming techniques and is therefore terrible
Not Java.
Java teaches people terrible programming techniques and is therefore terrible
460
Issues Help Desk / Re: #define?
« on: May 06, 2010, 08:50:02 pm »
Editing the source files is the only option at the moment.
461
Announcements / Re: Finals
« on: May 06, 2010, 08:49:20 pm »
Josh, I would show you how to install Arch, but you'd probably kill me.
At least with that, you won't have to have your box explode on every upgrade.
At least with that, you won't have to have your box explode on every upgrade.
463
Proposals / Re: position_destroy()
« on: April 21, 2010, 06:42:30 pm »
"Own functions" meaning C++, not GML.
464
Announcements / Re: First R4 game, despite everything being unimplemented
« on: April 21, 2010, 04:56:58 pm »
erm, what made you assume that it didn't?
MinGW is a direct port of the GNU compilers, utilities, etc.
MinGW is a direct port of the GNU compilers, utilities, etc.
465
Announcements / Re: First R4 game, despite everything being unimplemented
« on: April 21, 2010, 04:35:59 pm »btw cygwin is not something like wine for windows, I'm not trying to run the linux C::B inside windowsI know that.
I don't understand why you would use Cygwin when MinGW should work fine.
Cygwin and MinGW are for people who want to use GCC on Windows.That's MinGW, not Cygwin. Cygwin aims at having bash, everything supported on Windows. Even X11. I don't see the point; it's a waste, imo.
Quote
Despite your belief that Linux is a panacea for computers, it's not. Other systems have a place, and people who use those systems can use open source compilers if they wish- that's the point of open source, after all.And what is Windows' place?