polygone
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Reply #15 Posted on: May 30, 2013, 06:13:26 pm |
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Location: England Joined: Mar 2009
Posts: 794
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Hang on we need to make sure more changes, well Josh does. Hopefully he'll do it tomorrow.
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I honestly don't know wtf I'm talking about but hopefully I can muddle my way through.
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Goombert
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Reply #17 Posted on: May 31, 2013, 07:14:26 am |
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Location: Cappuccino, CA Joined: Jan 2013
Posts: 2993
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Yes hello, hai there I would just like to state for the record this has nothing to do with my changes to the installer I did not update it with a precompiled version of the engine yet polygonz, I am not going to do that until we get some more stuff stabilized, such as windowing system bridges so I can get you programming DirectX.
What he is reffering to by NaturalGM, is our new C++ IDE in development, and it will eliminate the need for the JRE. One of us will have to look into a better way of packaging the MinGW compiler, as it always messes up currently when you have MinGW already preinstalled, I need to investigate what the two mooks polygonz, and cheeseboy did when they created the installer that created afforementioned limitation.
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.
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polygone
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Reply #19 Posted on: May 31, 2013, 09:18:10 am |
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Location: England Joined: Mar 2009
Posts: 794
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It shouldn't be messing up when MinGW already exists on the system. malkierian what did your gcc look like before you edited it? And what is it now?
Can you pastebin the two please. thanks.
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« Last Edit: May 31, 2013, 09:20:26 am by polygone »
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I honestly don't know wtf I'm talking about but hopefully I can muddle my way through.
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polygone
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Reply #21 Posted on: May 31, 2013, 02:23:17 pm |
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Location: England Joined: Mar 2009
Posts: 794
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Maybe cheeseboy's little bash path hacking trick just isn't working for you guys then. malkierian can you run git-bash in the enigma folder and copy what it says at the top?
It should look something like this:
C:\Program Files\ENIGMA>SET PATH=C:\Program Files\ENIGMA/mingw32/bin;C:\Program Files\ENIGMA/git/bin;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\ PROGRA~1\COMMON~1\ULEADS~1\MPEG;C:\Program Files\TortoiseGit\bin;
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I honestly don't know wtf I'm talking about but hopefully I can muddle my way through.
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polygone
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Reply #23 Posted on: May 31, 2013, 03:43:34 pm |
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Location: England Joined: Mar 2009
Posts: 794
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See it's setting the path that you manually put in gcc.ey here:
D:\Program Files (x86)\ENIGMA>SET PATH=C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common;C:\Program Files (x86)\AMD APP\bin\x86_64;C:\Program Files (x86)\AMD APP\bin\x86;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;D:\Program Files\TortoiseHg\;D:\Program Files (x86)\CodeBlocks\MinGW\bin;D:\Program Files\TortoiseSVN\bin;D:\Program Files (x86)\CMake 2.8\bin;D:\Program Files (x86)\Calibre2\;D:\Program Files\TortoiseGit\bin;D:\Program Files (x86)\ENIGMA/mingw32/bin;D:\Program Files (x86)\ENIGMA/git/bin
When you run ENIGMA.exe it goes through git-bash so that path variable should be getting set. I don't know why it didn't working for you then. Maybe ENIGMA.exe is at fault? You could try running git-bash and using:
cd enigma-dev java -jar l*.jar
To see if that works (obviously you would need to temporarily revert your changes to gcc.ey to test it). Apart from that I have no idea what could be going wrong.
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I honestly don't know wtf I'm talking about but hopefully I can muddle my way through.
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malkierian
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Reply #24 Posted on: May 31, 2013, 04:10:01 pm |
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Joined: May 2013
Posts: 18
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No, that's not what's in my gcc.ey. Notice the forward slashes? The path I had in the gcc had back slashes. That's an automatic finder. However, I removed the manual stuff from the gcc.ey and Lateral still runs just fine, so it was just the path conflicts that were the issue. CONTENT HERE moved to http://enigma-dev.org/forums/index.php?topic=1279.0 because it needs its own thread.
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« Last Edit: May 31, 2013, 06:15:09 pm by malkierian »
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polygone
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Reply #25 Posted on: May 31, 2013, 08:25:02 pm |
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Location: England Joined: Mar 2009
Posts: 794
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No, that's not what's in my gcc.ey. Notice the forward slashes? The path I had in the gcc had back slashes. That's an automatic finder.
However, I removed the manual stuff from the gcc.ey and Lateral still runs just fine, so it was just the path conflicts that were the issue.
What path conflicts? What did you change? Did you delete a MinGW you already had installed? In any case for some reason those forward slashes are supposed to be there, I have the same thing in mine if you look and it works correctly like that.
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I honestly don't know wtf I'm talking about but hopefully I can muddle my way through.
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