ENIGMA Forums

Development => Works in Progress => Topic started by: Goombert on May 10, 2014, 10:51:56 pm

Title: God of Man
Post by: Goombert on May 10, 2014, 10:51:56 pm
Here is a small isometric game I had started working on when I was getting bored with Project Mario from a long time ago. Not much functionality as I had just started the game, but it was a remake of Age of Man which was a really awesome game made with GM6 that I once reviewed for Markup Magazine, only I planned to make the game more advanced and add an isometric view.

(http://i.imgur.com/QtraqmK.png)

Download: https://www.dropbox.com/s/kauaugtvl6ceeko/godofman.gm81
Size: 2MB's

It works best under OGL1, but it runs faster under Direct3D9, only thing is D3D and OGL3 speed up and slow down constantly.
Title: Re: God of Man
Post by: Benxamix2 on May 12, 2014, 02:38:42 pm
I was going to check it, but you removed it :C
What is it about? Growing your pixels so they make a civilization (maybe being too literal xD)?
Title: Re: God of Man
Post by: Goombert on May 12, 2014, 07:47:50 pm
Whoops sorry, I moved the file, anyway, it's like a puzzle game, it's just like the game I based it off of.

Here is the inspiration.
http://www.gamemakergames.com/archive/age-of-man

Here is where I reviewed it in Markup Magazine Issue #9 Page 30 whenever I was a little tike.
https://archive.org/details/GmkingsMarkupMagazine-Issue9