Ok guys, now that I got all the common headers in all systems merged together removing bout 3100 duplicate lines of code. We need to switch all the draw functions in Graphics Systems to take float where previously they took double.
draw_text(double x, double y, string str); becomes...
draw_text(float x, float y, string str); As OpenGL does not work in precision higher than float. Wherever you see like x or yscale they should also be switched. Width and height for images should remain as integer.
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