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2146
Issues Help Desk / Re: Populating communication buffer. This may take a while on large files...FOREVER
« on: November 03, 2013, 02:13:05 pm »
enigma-dev/output_log.txt visit http://www.pastebin.com and link me the contents of that file
2147
General ENIGMA / CD Functions
« on: November 02, 2013, 09:18:03 pm »
I have implemented the CD functions, all of them 100% to the exact same behavior of Game Maker, and I tested everything very very thoroughly. The only difference is that ENIGMA has a higher accuracy with the milliseconds, eg. playback position would be reported as follows.
ENIGMA: 1346, 1380, 1632, etc.
Game Maker: 1000, 1000, 2000, etc.
This was the pull request.
https://github.com/enigma-dev/enigma-dev/commit/ac2ceb4ed2760a82d23bd07fc734faf75222f0fd
Full documentation can be found on the Wiki.
http://enigma-dev.org/docs/Wiki/Disk_Functions
The functions also utilize the same part of the Windows API the original Game Maker ones did, the Media Control Interface. The functions and drag and drop actions are available through the extension by the same name, simply enable the extension and the functions and drag and drop actions should become usable. Also note that these are Windows only.
Not that these functions were rather important just to make sure we don't leave as much as we possibly can deprecated, and nevertheless it is optional, and these old functions help ensure maximum compatibility.
ENIGMA: 1346, 1380, 1632, etc.
Game Maker: 1000, 1000, 2000, etc.
This was the pull request.
https://github.com/enigma-dev/enigma-dev/commit/ac2ceb4ed2760a82d23bd07fc734faf75222f0fd
Full documentation can be found on the Wiki.
http://enigma-dev.org/docs/Wiki/Disk_Functions
The functions also utilize the same part of the Windows API the original Game Maker ones did, the Media Control Interface. The functions and drag and drop actions are available through the extension by the same name, simply enable the extension and the functions and drag and drop actions should become usable. Also note that these are Windows only.
Not that these functions were rather important just to make sure we don't leave as much as we possibly can deprecated, and nevertheless it is optional, and these old functions help ensure maximum compatibility.
2148
Works in Progress / Re: New Linux Game Coming Soon Made With Enigma
« on: November 02, 2013, 03:14:21 pm »
Ohhh ok I see, probably a conflict between the two since DirectShow actually utilizes Direct3D, also, DirectX is the incorporation of all those Direct* API's, people make the mistake of calling Direct3D DirectX when it is really just a part of it, I used to do the same until I realized how many different parts of DirectX there actually are. But anyway, we may need a ffmpeg or some other sort of extension to make the OpenGL ones as I said, because I look to having the feature Unity3D does where they can be loaded and rendered directly to a surface and shown as a billboard in-game.
2149
Works in Progress / Re: New Linux Game Coming Soon Made With Enigma
« on: November 02, 2013, 01:12:22 pm »Quote
LinuxEwwww that is the thing though, they are only for Windows because they use the MCI which is the same thing Game Maker used for them >: And no I meant CD functions they are their own extension, video is a separate one called DirectShow.
2150
Works in Progress / Re: New Linux Game Coming Soon Made With Enigma
« on: November 02, 2013, 12:45:48 pm »
https://github.com/enigma-dev/enigma-dev/pull/485
TKG, I added CD functions for you, I'm just waiting for someone to merge. Btw, your graphics skills are awesome
TKG, I added CD functions for you, I'm just waiting for someone to merge. Btw, your graphics skills are awesome
2151
General ENIGMA / DirectMusic
« on: November 01, 2013, 10:56:17 pm »
This is just to let anybody know, if anyone ever wants to add the MIDI playback support for DirectSound or basically the options for use multimedia player and stuff, also sound_background_tempo you would use DirectMusic.
http://msdn.microsoft.com/en-us/library/windows/desktop/dd551276%28v=vs.85%29.aspx
http://en.wikipedia.org/wiki/DirectMusic
I am not interested in adding it back, just for reference in case any of you want to.
http://msdn.microsoft.com/en-us/library/windows/desktop/dd551276%28v=vs.85%29.aspx
http://en.wikipedia.org/wiki/DirectMusic
I am not interested in adding it back, just for reference in case any of you want to.
2152
Works in Progress / Re: New Linux Game Coming Soon Made With Enigma
« on: November 01, 2013, 10:15:49 pm »
lol, funny as shit
2153
General ENIGMA / Re: Virtual Keyboard Functions
« on: October 31, 2013, 06:57:44 am »
Yes polygonz was confused, I added keyboard_check_direct
https://github.com/enigma-dev/enigma-dev/pull/479
https://github.com/enigma-dev/enigma-dev/pull/479
2154
General ENIGMA / Virtual Keyboard Functions
« on: October 31, 2013, 06:34:08 am »
I found the documentation on them.
http://msdn.microsoft.com/en-us/library/windows/desktop/ms646299%28v=vs.85%29.aspx
http://msdn.microsoft.com/en-us/library/windows/desktop/ms646299%28v=vs.85%29.aspx
2155
General ENIGMA / Re: 3D Particle Effects
« on: October 31, 2013, 04:18:55 am »
Ohhh great it includes the source code too, wonderful. Time to get in touch with him.
2156
General ENIGMA / Re: 3D Particle Effects
« on: October 30, 2013, 10:19:03 am »
Well, someone find me a download because the links broken
2157
ALLCAPS BOARD / Re: Be Warned, These are not a breakfast you would want to eat...
« on: October 30, 2013, 10:18:43 am »
lol I've heard of that nasty thing a long time ago
2158
Off-Topic / Re: Game Maker versions 1.4 to 6.1
« on: October 30, 2013, 07:01:08 am »
For me it was Game Maker 6.0 I started with.
2159
General ENIGMA / Re: 3D Particle Effects
« on: October 30, 2013, 07:00:50 am »
That is exactly what that dll does though Harri
2160
Off-Topic / Game Maker versions 1.4 to 6.1
« on: October 30, 2013, 01:04:28 am »
http://bentibbetts.net/animo/
Just for fun I am going to download some and run them in an emulator.
It is also really funny to notice that Game Maker has not changed much at all since Game Maker 5. It is also kind of funny how 1.4 to 5 all run on Windows 7 except GM6.1
Just for fun I am going to download some and run them in an emulator.
It is also really funny to notice that Game Maker has not changed much at all since Game Maker 5. It is also kind of funny how 1.4 to 5 all run on Windows 7 except GM6.1
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