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Messages - egofree

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586
General ENIGMA / Re: Problem with wiki page
« on: June 15, 2013, 12:20:09 pm »
I forgot to give the link :

http://enigma-dev.org/docs/Wiki/Action

587
General ENIGMA / Problem with wiki page
« on: June 15, 2013, 10:51:00 am »
In the wiki page of the actions icons, the icons are not always displayed correctly :



It occurs only with Google chrome. It works fine with IE and Mozilla.

588
Announcements / Re: LateralGM Update
« on: June 15, 2013, 10:11:27 am »
The menus are displayed in bold now. Is this on purpose ? I don't mind, but also the fonts size are sometimes different :



You see that the 'Enigma' menu is smaller, and in the 'Edition' menu the 'Insérer' and 'Ajoute' items are bigger.

A small typo in the french version :
In the 'save' button , it is should be written 'Enregistrer' instead of 'Enregristrer'.

Also, i've found that the 'Start moving in one of the direction'  icon doesn't work anymore (http://enigma-dev.org/forums/index.php?topic=1305.0). It was not the case before.

I am using Windows 7 64 bits.

589
General ENIGMA / Re: Start moving in one the selected directions
« on: June 15, 2013, 08:51:46 am »
Are you getting any exceptions in the terminal output? Or is there even a terminal, now that everyone's using that zip file "installer"?

Are you talking about the 'Enigma progress console' ? This is the only window i have with useful information, but i don't get any error messages when i launch the game.

I did more tests and i found that i've this problem only with the latest update from Robert. If i use the version found on the download page (http://enigma-dev.org/download.htm), the action icon 'Start moving' works perfectly.

For your information i am running on Windows 7 64 bits.

590
General ENIGMA / Re: Start moving in one the selected directions
« on: June 14, 2013, 02:17:27 am »
Josh @ Dreamland:
Ok, thanks. But then it's not possible to edit this action. If you double-click, nothing happens.

591
General ENIGMA / Start moving in one the selected directions
« on: June 13, 2013, 10:55:09 am »
In the object editor, is the action 'Start moving in one of the selected directions' already implemented ? I don't manage to drag it. This is not the case of the others actions icons, so far.

592
Proposals / Re: Improving the rooms editor
« on: June 11, 2013, 12:01:10 pm »
Josh @ Dreamland:
Ok, thanks. As these operations are not intuitive, what about adding this info directly on the window of the rooms editor ? This is what they are doing in the latest version of 'game maker'.

Also, is there a way to select several objects at the same time ? I didn't see this possibility so far. If i want to move a lot of objects it would be very useful to have this option.

593
Issues Help Desk / Re: Problem with animation speed
« on: June 11, 2013, 06:57:06 am »
Ideka:
I was not aware that you could put a decimal value for the animation speed. Problem solved. Thanks for your help !  :)

594
Proposals / Improving the rooms editor
« on: June 11, 2013, 05:52:56 am »
Here is a few ideas to improve the rooms editor. I searched the forum but i didn't find them, so i hope it's new.

In the objects tabs , when selecting an object on the left list, display the selected object in the room (with a flashing square for example). Right now, if there is a lot of similar objects in the room, i don't know how to select a particular object. It's the same thing in the tiles/modify tab. Display the selected tile in the room.

Let's have two modes : the first mode, which is is used now, is used to add and delete tiles and objects. The second mode, which is new, is used to select and move tiles/objects. In this mode we can select in the room a tile/object by selecting a tile/object with the mouse  and clicking the left button. It is possible to select several tiles/objects by using the ctrl button. It is also possible to select many tiles/objects by clicking and holding the left button and creating a selection square while moving the mouse. When tiles/objects are selected we can move them by clicking the left button and dragging them with the mouse. Also, a new option would be to enable an invisible grid where the objects are aligned.

I know we can move tiles/objects by modifying the x/y position, but i don't find very convenient when we must move a lot of objects.

What do you think of my proposals ? I've read in the forum that Robert B Colton is working on a new editor. Will this editor replace the current one, with new features ?

595
Issues Help Desk / Problem with animation speed
« on: June 11, 2013, 04:03:51 am »
I want to make a platform game with animated background, with objects like moving ladders and disappearing platforms. I use sprites with several sub-images to create this animated background.
I've got a problem with animation speed. I want the disappearing platforms to be slow. When editing the sprite, i can set an animation speed and see the result. If i set the animation speed to 1, it's very slow and it's fine for me. I know this value is only for previewing. The problem is when i set the same animation speed for the corresponding object (Events -> create -> Actions -> 'change sprite to' -> set sprite -> speed '1'). The animation speed is too fast. I tried to decrease the room speed a lot, but then almost everything is too slow, except for the disappearing platform.
Should i use others ways to implement animated background ? (like timers and manually updating objects) Any advice is welcome.

596
Proposals / Re: Image Speed
« on: June 10, 2013, 03:02:12 pm »
Indeed, i was confused at first. I thought it would change the animation speed in the game. I think it would be wise to inform the user that this speed is only for the previewing.

597
Ideas and Design / Re: Add subimages from files
« on: June 09, 2013, 02:03:43 pm »
Thanks for your quick replies !

598
Ideas and Design / Add subimages from files
« on: June 09, 2013, 01:52:09 pm »
Hello,

When editing a sprite it is possible to add several sub images, but to my knowledge only one at the same time. Would it be possible to add several sub images at the same time ? It would be more convenient.

599
General ENIGMA / Thanks a lot !
« on: June 09, 2013, 01:49:53 pm »
Hello,

This is my first post, so i hope i'm in the right section.  :D
First i would like to thank all the people who participated in the creation of ENIGMA. You've done an outstanding work !  (Y)
Long time ago i had a commodore 64 and i loved some games made by Tony Crowther . I would like to remake the game 'Son of blagger' with Enigma. So far i had managed to analyse the old C64 executable and import all the data (sprites and map) into Enigma. I'm doing right now the animations for the ladders and the conveyor belts. If i manage to go a little bit further (this is my first game !), i will post my work in the 'Works in progress' section. In any case i will post my feed back of Enigma in the forum.

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