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Messages - egofree

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121
Developing ENIGMA / Re: LateralGM 1.8.6.8293
« on: December 02, 2014, 01:25:33 pm »
There are problems for importing tiles from a GM project. For testing purposes, in GM studio, i created a background, and i use it as a tileset. Then in a room, i put several tiles :



You can download this test case here : https://dl.dropboxusercontent.com/u/29802501/TilesGM.gmx.zip

If you open this project in Enigma, it is not possible anymore to move the tiles. Also, if you save the project and try again to open it in GM studio, you've an exception :



122
Excellent work ! We are looking forward for your next conversions !  :)

123
Developing ENIGMA / Re: LateralGM 1.8.6.8293
« on: November 28, 2014, 03:24:00 pm »
Open LateralGm, and select menu Build -> design :

Quote
Operating System: Windows 7
Version: 6.1
Architecture: x86

Java Vendor: Oracle Corporation
Version: 1.8.0_25

Available processors (cores): 8
Free memory (bytes): 219113344
Maximum memory (bytes): 1013645312
Total memory available to JVM (bytes): 259522560

File system root: C:\
Total space (bytes): 999964012544
Free space (bytes): 924332777472
Usable space (bytes): 924332777472

File system root: D:\
Total space (bytes): 0
Free space (bytes): 0
Usable space (bytes): 0

Stack trace:

java.io.IOException: Unexpected end of file reached at filepos: 0
   at org.lateralgm.file.GmStreamDecoder.read(GmStreamDecoder.java:102)
   at org.lateralgm.file.StreamDecoder.read4(StreamDecoder.java:99)
   at org.enigma.utility.EnigmaBuildReader.readChanges(EnigmaBuildReader.java:44)
   at org.enigma.EnigmaRunner.compile(EnigmaRunner.java:756)
   at org.enigma.EnigmaRunner.actionPerformed(EnigmaRunner.java:786)
   at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
   at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
   at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
   at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
   at javax.swing.AbstractButton.doClick(Unknown Source)
   at javax.swing.plaf.basic.BasicMenuItemUI.doClick(Unknown Source)
   at javax.swing.plaf.basic.BasicMenuItemUI$Handler.menuDragMouseReleased(Unknown Source)
   at javax.swing.JMenuItem.fireMenuDragMouseReleased(Unknown Source)
   at javax.swing.JMenuItem.processMenuDragMouseEvent(Unknown Source)
   at javax.swing.JMenuItem.processMouseEvent(Unknown Source)
   at javax.swing.MenuSelectionManager.processMouseEvent(Unknown Source)
   at javax.swing.plaf.basic.BasicPopupMenuUI$MouseGrabber.eventDispatched(Unknown Source)
   at java.awt.Toolkit$SelectiveAWTEventListener.eventDispatched(Unknown Source)
   at java.awt.Toolkit$ToolkitEventMulticaster.eventDispatched(Unknown Source)
   at java.awt.Toolkit.notifyAWTEventListeners(Unknown Source)
   at java.awt.Component.dispatchEventImpl(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
   at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
   at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Window.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$400(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
   at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue$4.run(Unknown Source)
   at java.awt.EventQueue$4.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)

124
Developing ENIGMA / Re: LateralGM 1.8.6.8293
« on: November 28, 2014, 03:18:02 pm »
Open game settings, click on ENIGMA setting, and click on cancel :

Quote
Operating System: Windows 7
Version: 6.1
Architecture: x86

Java Vendor: Oracle Corporation
Version: 1.8.0_25

Available processors (cores): 8
Free memory (bytes): 233636688
Maximum memory (bytes): 1013645312
Total memory available to JVM (bytes): 259588096

File system root: C:\
Total space (bytes): 999964012544
Free space (bytes): 924335046656
Usable space (bytes): 924335046656

File system root: D:\
Total space (bytes): 0
Free space (bytes): 0
Usable space (bytes): 0

Stack trace:
java.lang.NullPointerException
   at org.lateralgm.subframes.GameSettingFrame.actionPerformed(GameSettingFrame.java:887)
   at org.enigma.frames.EnigmaSettingsHandler.actionPerformed(EnigmaSettingsHandler.java:897)
   at javax.swing.JComboBox.fireActionEvent(Unknown Source)
   at javax.swing.JComboBox.setSelectedItem(Unknown Source)
   at org.enigma.frames.EnigmaSettingsHandler.setComponents(EnigmaSettingsHandler.java:742)
   at org.enigma.frames.EnigmaSettingsHandler.revertResource(EnigmaSettingsHandler.java:762)
   at org.lateralgm.subframes.GameSettingFrame.revertResource(GameSettingFrame.java:1023)
   at org.lateralgm.subframes.GameSettingFrame.actionPerformed(GameSettingFrame.java:875)
   at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
   at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
   at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
   at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
   at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
   at java.awt.Component.processMouseEvent(Unknown Source)
   at javax.swing.JComponent.processMouseEvent(Unknown Source)
   at java.awt.Component.processEvent(Unknown Source)
   at java.awt.Container.processEvent(Unknown Source)
   at java.awt.Component.dispatchEventImpl(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
   at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
   at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Window.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$400(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
   at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue$4.run(Unknown Source)
   at java.awt.EventQueue$4.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)

125
Developing ENIGMA / Re: LateralGM 1.8.6.8293
« on: November 28, 2014, 02:23:47 pm »
In the objects panel, if you add events without linking them to an action, if you save and close the objects window, the events will be lost. Is this normal ?

126
Developing ENIGMA / Re: LateralGM 1.8.6.829
« on: November 28, 2014, 01:37:32 pm »
Ok, i created a new project, with two sprites and two objects. When i open an object, i click on the modify button in order to display the event selector, but in the collision event, it's not possible to select an object.



Edit:
Ok, if i close the project and LateralGm, and i start again LateralGm and i load again the project, it's ok !

127
Developing ENIGMA / Re: LateralGM 1.8.6.829
« on: November 28, 2014, 12:29:14 pm »
It's not possible to add an collision event anymore. This problem doesn't happen with the previous version (portable version on the download page).

128
Developing ENIGMA / Re: LateralGM 1.8.6.829
« on: November 28, 2014, 05:38:38 am »
The bug with the language setting is fixed !  (Y)
In the physics panel of an object, the 'collision shape' button is not implemented. This is not a big deal but i think we should better hide this button, otherwise the user could be confused.

129
Graphics and Video / Video games
« on: November 26, 2014, 04:16:51 pm »
Last year, i took courses in Adobe tools : Photoshop, Illustrator and Indesign. We had to present a work made with these tools. I chose the topic of video games. Here is a few examples i did :










130
Works in Progress / Re: An Untitled Story is about 8% playable.
« on: November 17, 2014, 10:29:21 am »
Ah i now understand better the game.  :D Congratulations, it is improving quickly. By the way, did you manage to fix surfaces ?

131
Developing ENIGMA / Re: LateralGM 1.8.6.828
« on: November 15, 2014, 03:30:58 am »
Quote from: egofree
What about fixing the language setting ? For the moment all users of the french version of Windows will have an inconsistent display of labels in LateralGm.
Please read my GitHub comments, I can not fix it, someone who knows French has to fix it.
https://github.com/IsmAvatar/LateralGM/issues/169
Yes i've read the comments, but it doesn't seem logical to me. The language setting is set to english, so it should not make any difference if there are missing translations in french, i want only to see english labels.

132
Developing ENIGMA / Re: LateralGM 1.8.6.828
« on: November 14, 2014, 06:43:12 am »
Just as a quick QOS test I want to list some objectives here:

What about fixing the language setting ? For the moment all users of the french version of Windows will have an inconsistent display of labels in LateralGm.

133
Well, not everything is going to be open source :

Quote
Microsoft is not planning to open source the client side .NET stack, which means it won't be open sourcing libraries specific to the client such as Windows Presentation Foundation (WPF) and Windows Forms, Somasegar confirmed.

http://www.zdnet.com/microsoft-to-open-source-more-of-net-and-bring-it-to-linux-mac-os-x-7000035716/

134
Developing ENIGMA / Re: LateralGM 1.8.6.823
« on: November 13, 2014, 12:37:00 pm »
I don't know where you are coming from with that because in the old one it was impossible to view the line number on the selected line (look at the old screenshot).

Look at the first screen you posted when you implemented the line numbers :



The background color of the line numbers is a light grey. I was just saying i prefer that. But anyway that's not important.
 
Quote from: egofree
Are you sure ? Try to open a objects window, add some actions, and try an undo with ctrl-z. Despite the fact that new actions are automatically selected in the list, you have to manually select an action in the list if you want the undo to work.
Even GM: Studio's undo does not restore the selection, in fact no code or text editor does except regular Notepad. If you look at Scintilla, Notepad++, Eclipse, Code::Blocks, Visual Studio, Microsoft Word, etc. Undoing or redoing always destroys your current selection.

Now you are correct that the focus still doesn't work, but undo/redo itself and maintain selection is perfectly fine now except when moving actions, moving list items is supposed to maintain your selection, that I still need to fix.

Perhaps i understand nothing or my english is too bad  :ohdear:, but i feel we are not talking about the same thing. I am not talking about problems with selection, but about the fact that when you add a new action, it should be possible to use the ctrl-z shortcut to remove the new action. Right now if you open an objects window, and you add directly new actions, it's not working, if you don't click manually on an action list. Perhaps this is the correct way, and there is nothing wrong with this.

To conclude, let's forget about these problems if i understood nothing.  ;)

135
There is also Visual Studio Community 2013, which is not equivalent to Visual Studio Express, as it is more or less a professional version, and which is free for independents and small companies : http://www.visualstudio.com/en-us/products/visual-studio-community-vs

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