In the community it was rarely big action. It was just that the 7 people who wrote posts here were also working on ENIGMA. Right now it seems I'm the only one.
Development is still going on though. You can see it here:
https://github.com/enigma-dev/enigma-dev/commits/GL3.3NormalMatrixI plan to make a topic about all the new stuff, fixes and changes, but I won't have time to do it for like 2 weeks. Until then I just work and add the stuff I need. I am very sad that Josh stopped working on it, as he was very instrumental in this project. Without him, I have my doubts because of the parser (which is 99% written by him and nobody else really understands it). Robert was also useful, but who knows where he went. Just one day disappeared. He would be useful on Java side (LGM) right now, as it is a soar point. We need new contributors who would want to work on this, but who knows how to get them. First step would probably be new site, but that is also on Josh. Like we had a pretty cooly designed site, but sadly it wasn't "launched".
So for me it's about fixing ENIGMA and adding features. I have fixed a lot of stuff in ENIGMA side and I think it is quite stable. The problems are still the good old parser bugs and unstable LGM.
I might also make a topic about the "future" I see for ENIGMA. Because there are a lot of things I would want ENIGMA to do differently, but previously we couldn't decide among the dev's, right now I don't see anyone anymore, so I could have the possibility. Sadly, it is not a small undertaking and we need more developers for that.