polygone
|
|
Posted on: April 02, 2013, 11:24:33 pm |
|
|
Location: England Joined: Mar 2009
Posts: 794
|
Cheeseboy has created an all-in-one zip file for Windows. It includes git and mingw along with Windows dependencies. You can download it here: Windows Zip Installer.exe (55MB) The file is a self-extracting 7z. Once the file is extracted you click ENIGMA.exe inside the extracted folder to run ENIGMA/LGM. The first time it is run it will do an automatic git checkout, and patch in the dependencies before running LGM. Many people have been complaining that the installation is too hard and hopefully this should go towards resolving this. It also gives users an easy way to update now without knowing git, this can be done by opening git-bash and typing: update. Developers should also be able to commit/push from this as well if they wish to use this set-up instead (I haven't tested this though). Another benefit is that it's now implemented correctly with a newer gcc so Windows Widgets are working again. At this point we're looking for people to test it to make sure it is working correctly for everyone, then I will add it to the download page as an alternative to a standard git install.
|
|
« Last Edit: April 06, 2013, 02:01:00 pm by polygone »
|
Logged
|
I honestly don't know wtf I'm talking about but hopefully I can muddle my way through.
|
|
|
|
polygone
|
|
Reply #2 Posted on: April 02, 2013, 11:56:51 pm |
|
|
Location: England Joined: Mar 2009
Posts: 794
|
Put it on the download page, you mook
I want people to test it first, so I know it's working for everyone.
|
|
|
Logged
|
I honestly don't know wtf I'm talking about but hopefully I can muddle my way through.
|
|
|
|
gra
|
|
Reply #4 Posted on: April 03, 2013, 02:16:13 am |
|
|
Joined: Feb 2013
Posts: 147
|
good i have a friend that use GM , i have talk of enigma, but not use computer so well and he is blocked to istallation process i try to give this link , thanks cheesseboy
|
|
|
Logged
|
|
|
|
polygone
|
|
Reply #5 Posted on: April 03, 2013, 04:20:19 am |
|
|
Location: England Joined: Mar 2009
Posts: 794
|
Well I tested again and it works for me. Schyler tested it yesterday and it worked for him.
|
|
|
Logged
|
I honestly don't know wtf I'm talking about but hopefully I can muddle my way through.
|
|
|
gra
|
|
Reply #6 Posted on: April 03, 2013, 05:43:04 am |
|
|
Joined: Feb 2013
Posts: 147
|
working but not with wine tested on windows 7 64
|
|
|
Logged
|
|
|
|
Josh @ Dreamland
|
|
Reply #7 Posted on: April 03, 2013, 08:20:18 am |
|
|
Prince of all Goldfish
Location: Pittsburgh, PA, USA Joined: Feb 2008
Posts: 2950
|
I will test this from school computers on Friday. I'll just go from lab to lab downloading and installing this.
|
|
|
Logged
|
"That is the single most cryptic piece of code I have ever seen." -Master PobbleWobble "I disapprove of what you say, but I will defend to the death your right to say it." -Evelyn Beatrice Hall, Friends of Voltaire
|
|
|
Goombert
|
|
Reply #8 Posted on: April 03, 2013, 08:25:09 am |
|
|
Location: Cappuccino, CA Joined: Jan 2013
Posts: 2993
|
You just download, there's no need to install you goose?
|
|
« Last Edit: April 04, 2013, 02:33:13 pm by Robert B Colton »
|
Logged
|
I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.
|
|
|
|
polygone
|
|
Reply #10 Posted on: April 03, 2013, 12:53:38 pm |
|
|
Location: England Joined: Mar 2009
Posts: 794
|
Ok I just managed a push from this set-up. But I had to change the origin url in \.git\config to: url = git@github.com:enigma-dev/enigma-dev.git
By the way the windows gcc.ey has just been removed from the main repo, and added to gitignore. Windows gcc.ey will now be included in the WinPatch.
So note to anybody committing please pull this before you go committing anything, or make sure you don't commit gcc.ey back into the repo.. there's a history of deleted files being committed back into the repo :p
|
|
« Last Edit: April 03, 2013, 12:59:14 pm by polygone »
|
Logged
|
I honestly don't know wtf I'm talking about but hopefully I can muddle my way through.
|
|
|
gra
|
|
Reply #11 Posted on: April 04, 2013, 02:36:46 am |
|
|
Joined: Feb 2013
Posts: 147
|
OT i have applyed the patch , i have same problem that i have forgot of post Theres no need to use wine. this error give me mingw32, i prefer create 32 bit exe .eobjs/Linux/Windows/Run/Universal_System/Extensions/DataStructures/data_structures.o Universal_System/Extensions/DataStructures/data_structures.cpp make[1]: i486-mingw32-g++: command not found if you know solution EDIT mingw 64 another error make[1]: *** not rules for generate objective "../additional/Windows/alure/Makefile". arrest. make[1]: exit directory "/home/laferd/enigma-dev/ENIGMAsystem/SHELL" make: *** [Game]error2 make[1]: *** not rules for generate objective"../additional/Windows/alure/Makefile". arrest. make[1]: exit directory "/home/laferd/enigma-dev/ENIGMAsystem/SHELL" make: *** [Game] error 2
i traslate the italian comment i wait a guide on wiki OT
|
|
« Last Edit: April 04, 2013, 02:49:07 am by gra »
|
Logged
|
|
|
|
polygone
|
|
Reply #12 Posted on: April 04, 2013, 04:54:05 pm |
|
|
Location: England Joined: Mar 2009
Posts: 794
|
Ok, I've managed to make an .exe for it now as well.
The console windows is now automatically hidden, and logs are piped into enigma_log (which you can find in the enigma-dev directory). Doing this speeds things up quite a lot and will also prevent the noober people being confused with the gabillion errors and warnings enigma enjoys printing.
|
|
|
Logged
|
I honestly don't know wtf I'm talking about but hopefully I can muddle my way through.
|
|
|
|
DarkAceZ
|
|
Reply #14 Posted on: April 12, 2013, 04:00:42 am |
|
|
Location: United States Joined: Dec 2011
Posts: 75
|
>We're still supporting Windows >
|
|
|
Logged
|
My Goodness! Is it 4:30? I'm supposed to be having a back, sack and crack! [edit]
|
|
|
|