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This is a nice little 2d/3d vector conversion example I have refactored to make a little nicer, but it actually worked right out of the box to. It was by Phantom107 using Tepi's scripts from the GMC.
|Nice example. I believe these functions should be in ENIGMA. So you could call Convert_3d or Convert_2d (though with better names) without calling Convert_Prepare (as this info should be within ENIGMA anyway).|
|Posted by TheExDeus on 2013-04-01 17:53:54#1|
|Ohhh dont worry Deus I already plan on getting them in there, they will be part of our vector math classes. OGL actually has the function for it, but Josh wont let me put it in the graphics system, but I think I know why, because their may be other applications where you just want to simulate mathematical calculations with ENIGMA.
Edit: without graphics I mean
|Posted by Goombert on 2013-04-02 03:30:47#2|