vertex_texcoord(buffer,u,v)
Revision as of 19:21, 17 June 2018 by RobertBColton (talk | contribs)
Description
Adds the given UV coordinate to the current vertex in the given vertex buffer.
Note: Texture repetition can be toggled with texture_set_repeat
Parameters
Parameter | Data Type | Description |
---|---|---|
buffer | integer | Index of the vertex buffer. |
u | gs_scalar | X coordinate of the UV texture position, value lies between 0 and 1. |
v | gs_scalar | Y coordinate of the UV texture position, value lies between 0 and 1. |
Return Values
void: This function does not return anything.
Example Call
// demonstrates adding a vertex with texture coordinates to a vertex buffer
vertex_begin(static_buffer, vf_position_texcoord);
vertex_position(static_buffer, x, y);
vertex_texcoord(static_buffer, tx, ty);
vertex_end(static_buffer);