Texture constants: Difference between revisions
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! '''Constant''' !! '''Description''' | ! '''Constant''' !! '''Description''' | ||
|- | |- | ||
| | | tx_none || No texture filtering is used. | ||
| No texture filtering is used. | |||
|- | |- | ||
| | | tx_nearest || Nearest neighbor texture filtering is used. | ||
| Nearest | |||
|- | |- | ||
| | | tx_bilinear || Bilinear texture filtering is used. | ||
| Bilinear texture filtering is used. | |||
|- | |- | ||
| | | tx_trilinear || Trilinear texture filtering is used. | ||
| Trilinear texture filtering is used. | |||
|} | |} |
Latest revision as of 19:27, 17 September 2013
These are the constants related to texture filtering, eg. mipmapping and anisotropic filtering.
Constant | Description |
---|---|
tx_none | No texture filtering is used. |
tx_nearest | Nearest neighbor texture filtering is used. |
tx_bilinear | Bilinear texture filtering is used. |
tx_trilinear | Trilinear texture filtering is used. |