Talk:DLL

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Revision as of 19:06, 27 December 2010 by IsmAvatar (talk | contribs) (Created page with "The following section There are presently no solid plans for DLLs in terms of modularizing individual objects in the game, though in the future it is likely for there to be a ...")
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The following section

There are presently no solid plans for DLLs in terms of modularizing
individual objects in the game, though in the future it is likely for
there to be a method of exporting individual objects and functions to
separate modules[developer confirmations: 1].

does not make sense. An object is just a component of a game, not a library of functionality. It is driven by events, and possesses a sprite and a collision mask, which are things that you don't normally associate with DLLs. --IsmAvatar 17:06, 27 December 2010 (CST)