Render state
Revision as of 07:07, 19 April 2013 by RobertBColton (talk | contribs)
This article is an overview of render state/mode related constants.
Render modes.
Constant | Description |
rs_fill | Fill the entire shape. |
rs_line | Only draw the edges of each face. |
rs_point | Only draw each vertex as a single point. |
Face modes.
Constant | Description |
rs_front | front faces, defined by orientation |
rs_back | back faces, defined by orientation |
rs_front_back | front and back faces |
Culling orientations.
Constant | Description |
rs_clockwise | clockwise face culling |
rs_counterclockwise | counter-clockwise face culling |
Quality consants, generally for use with *_hint functions.
Constant | Description |
rs_nicest | nicest looking |
rs_fastest | fastest to render |
rs_dontcare | does not matter which |
Used for fog mode.
Constant | Description |
rs_exp | exponential fog |
rs_exp2 | exponential fog 2 |
rs_linear | linear fog |
These are various operator constants used for the depth buffer.
Constant | Description |
rs_never | Always False |
rs_less | source Z < depth Z |
rs_equal | source Z = depth Z |
rs_lequal | source Z <= depth Z |
rs_greater | source Z > depth Z |
rs_notequal | source Z != depth Z |
rs_gequal | source Z >= depth Z |
rs_always | Always True |