Render state

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Revision as of 14:12, 24 February 2013 by IsmAvatar (talk | contribs) (moved Render State to Render state)
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Render modes.

rs_fill
rs_line
rs_point

Face modes.

rs_front
rs_back
rs_front_back

Culling orientations.

rs_clockwise
rs_counterclockwise

Quality consants, generally for use with *_hint functions.

rs_nicest
rs_fastest
rs_dontcare

Used for fog mode.

rs_exp
rs_exp2
rs_linear

These are various operator constants used for the depth buffer.

rs_never Always False
rs_less source Z < depth Z
rs_equal source Z = depth Z
rs_lequal source Z <= depth Z
rs_greater source Z > depth Z
rs_notequal source Z != depth Z
rs_gequal source Z >= depth Z
rs_always Always True