Physics constants: Difference between revisions
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This article is an overview of physics related constants | This article is an overview of physics related constants. | ||
* [[Box2D Constants|Box2D]], for the free and open source Box2D physics extension | |||
* [[Bullet Constants|Bullet]], for the Bullet real time destruction physics extension | |||
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* [[Studio Physics Constants|GameMaker: Studio Physics]], for constants related to the GameMaker physics extension provided for compatibility | |||
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Latest revision as of 19:35, 17 September 2013
This article is an overview of physics related constants.
- Box2D, for the free and open source Box2D physics extension
- Bullet, for the Bullet real time destruction physics extension
- GameMaker: Studio Physics, for constants related to the GameMaker physics extension provided for compatibility