Shader Functions
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This article is an overview of all shader related functions. A complete overview of shaders can be found on the page Shaders.
The following functions exist for dealing with GLSL shaders when using OpenGL graphics systems.
- glsl_program_create
- glsl_program_link
- glsl_program_validate
- glsl_program_attach
- glsl_program_detach
- glsl_program_use
- glsl_program_reset
- glsl_program_free
The following functions exist for dealing with HLSL shaders when using DirectX graphics systems.
- hlsl_shader_create
- hlsl_shader_load
- hlsl_shader_set_vertex
- hlsl_shader_set_constantf
- hlsl_shader_use
- hlsl_shader_reset
- hlsl_shader_free