screen_redraw()
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Description
Immediately recalls all draw events and then processes a screen_refresh at the end to swap the back buffer. This is generally used to manually control your games update and rendering logic, not very common practice however.
Parameters
Parameter | Description |
---|---|
none | This function has no parameters. |
Return Values
void: This function does not return anything.
Example Call
// demonstrates recalling all draw events
screen_redraw();