GMK

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The GM_format was used in GameMaker version 5.3a to 8.1 and was discontinued (although still supported for import and export) in GameMaker: Studio. This article outlines the API developed by Zach Reedy.

Contents

Overview

The GMK API is written in C++ and is cross platform across all devices. All API is kept in the Gmk namespace.

Class Gmk

This is the main API class.

Class Stream

Enums

Convert between versions

// Allocate new GMK object & load GM81 file
Gmk* gmk = new Gmk();
gmk->Load("in.gm81");
// Change version to Version 5.3a, then invoke save
gmk->version = Ver53a;
gmk->Save("out.gmd");
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