d3d_light_specularity(facemode,r,g,b,a)

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Description

Sets the specular lighting color and alpha. Interpolates between vertices.

Parameters

Parameter Description
facemode face mode of the specularity (eg. rs_front/rs_back)
r red value
g green value
b blue value
a alpha value

Return Values

void: This function does not return anything.

Example Call

// demonstrates setting the specular lighting color to opaque red
d3d_light_specularity(rs_front, 255, 0, 0, 1);