b2d_body_create_shape(world,shape)
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Description
Creates a new physics body in the given world with and generates a fixture with the given shape. This is only a convenience function, it is more optimal to reuse shape objects that are of the same size instead of generating one for each body.
Parameters
| Parameter | Data Type | Description |
|---|---|---|
| world | integer | index of the world to create the body in |
| shape | integer | index of the shape to create the bodies fixture with |
Return Values
integer: Returns the index of the newly created body.
Example Call
// demonstrates creating a physics body with a fixture and shape
mybody = b2d_body_create_shape(myworld, myshape);