OpenAL Crashes

Reporter: froggestspirit  |  Status: open  |  Last Modified: April 25, 2017, 02:59:55 PM

OpenAL seems to cause issues where the game will crash around 6 minutes of running (regardless of room speed). This seems to only happen in windows builds on windows 10 (for whatever reason it works fine on windows 7?), and when running the windows build on ubuntu through wine (I have not yet tested a native linux build). The only reason I'm using OpenAL over DirectSound is for some missing functions like pitch changing
time-killer-games  
I had no idea about this. If it gets fixed, I will be most thankful.
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