Pages: [1]
  Print  
Author Topic: question: how to make an EXE?  (Read 389 times)
Offline (Unknown gender) Aergis
Posted on: July 19, 2012, 05:26:50 PM
Member
Joined: Jul 2012
Posts: 13

View Profile
first I wanna say Enigma, at a first glance, looks like its the fastest and easiest way to make lower end games I've ever seen! and on top of that it's free and has a friendly and caring staff and team that was patient enough to help me with my problems.

I was wondering how to export my game into an EXE file. I searched the forums and wiki but I couldn't find an answer. I didn't know where else to post this either.
Logged
Offline (Male) polygone
Reply #1 Posted on: July 19, 2012, 05:47:15 PM

Contributor
Location: England
Joined: Mar 2009
Posts: 601

View Profile
Check the console after compiling at it will give you the directory to the build location at the end, it will be in your user temp folder. Then just grab that and rename the extension .exe

You're supposed to be able to run 'build' from the ENIGMA menu but yeah that's never worked as far as I can remember.
Logged
I honestly don't know wtf I'm talking about but hopefully I can muddle my way through.
Offline (Unknown gender) Aergis
Reply #2 Posted on: July 19, 2012, 06:55:32 PM
Member
Joined: Jul 2012
Posts: 13

View Profile
awesome that worked renaming the .tmp to .exe
it'd be great if there was a button in LateralGM to export it. and a way to hide the command prompt when the game loads
Logged
Offline (Male) polygone
Reply #3 Posted on: July 19, 2012, 07:00:05 PM

Contributor
Location: England
Joined: Mar 2009
Posts: 601

View Profile
HaRRiKiRi has been strongly after those features for a while, if ENIGMA drags up more users wanting to distribute executables maybe Josh will be prompted into fixing whatever the problem is with the makefiles at the moment.
Logged
I honestly don't know wtf I'm talking about but hopefully I can muddle my way through.
Online  (Male) Josh @ Dreamland
Reply #4 Posted on: July 19, 2012, 10:23:35 PM

Prince of all Goldfish
Developer
Location: Ohio, United States
Joined: Feb 2008
Posts: 2282

View Profile Email
The option that is supposed to work is "Compile." If it doesn't work, it's because IsmAvatar still doesn't add .exe to the end of the output name, but GCC does. You can fix that by adding .exe yourself.

I will add a Compile button with icon to the UI when I start doing Java dev.
Logged
"That is the single most cryptic piece of code I have ever seen." -Master PobbleWobble
"I disapprove of what you say, but I will defend to the death your right to say it." -Evelyn Beatrice Hall, Friends of Voltaire
Offline (Female) IsmAvatar
Reply #5 Posted on: July 20, 2012, 01:47:36 PM

LateralGM Developer
LGM Developer
Location: Pennsylvania/USA
Joined: Apr 2008
Posts: 839

View Profile Email
Something something something spec2 something, I think.
Logged
Pages: [1]
  Print