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Author Topic: ENIGMA Format Icon  (Read 4217 times)
Offline (Male) Fede-lasse
Reply #30 Posted on: June 19, 2011, 04:05:40 AM

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Oh, fuck it.

That last one blows all the others out of the water. It doesn't have a zipper, it doesn't have ugly colors,
Wait, you don't like zippers, too? And the LGM/ENIGMA colors are bad?

At any rate, here are the different versions, compared:

256x256:

32x32:

24x24:

16x16:
« Last Edit: June 19, 2011, 04:30:55 AM by Fede-lasse » Logged
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Offline (Male) polygone
Reply #31 Posted on: June 19, 2011, 07:01:17 AM

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The icon should be a lot smaller in proportion to the paper, there should be padding on the sides and more padding at the bottom than the top. The first paper you used was a better size.
« Last Edit: June 19, 2011, 10:14:33 AM by polygone » Logged
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Offline (Unknown gender) freezway
Reply #32 Posted on: June 24, 2011, 03:38:08 PM

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put the does-not-want-to-make-me-puke-my-eyes-out one (4th) on the box!
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Offline (Male) RetroX
Reply #33 Posted on: June 26, 2011, 09:37:53 AM

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We should make that EGM logo the new runner logo.  I'll commit it if you don't mind.

And the paper looks good enough, I think.  Remove the ugly shadow and replace it with an outline.


Actually, I think that I like the first one due to the colour difference, but that's just me.  And it's not an SVG.
« Last Edit: June 26, 2011, 09:40:35 AM by RetroX » Logged
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Offline (Unknown gender) TheExDeus
Reply #34 Posted on: June 27, 2011, 03:40:18 AM

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We should make that EGM logo the new runner logo.
Why? If you mean ENIGMA.exe, then that should remain the blue E. If you mean the finished game, then that should as well be the blue E (or just the blue ball without the E). And compiled executable doesn't have icon at all, so that should be fixed.
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Offline (Male) Fede-lasse
Reply #35 Posted on: June 27, 2011, 09:47:29 AM

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Actually, the red LGM ball is used by default, which is good enough anyway.
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Offline (Unknown gender) TheExDeus
Reply #36 Posted on: June 27, 2011, 10:37:41 AM

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Actually, the red LGM ball is used by default, which is good enough anyway.
I know that it is the default icon in LGM, but the compiled project doesn't use an icon. Also, I think blue ball would be better. :D
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Offline (Male) RetroX
Reply #37 Posted on: June 27, 2011, 01:51:59 PM

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I think that a default icon in general is retarded and shouldn't happen.
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Offline (Female) IsmAvatar
Reply #38 Posted on: June 28, 2011, 12:47:40 PM

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The game's icon should be that specified by the user, or if none is provided, by a default one specified by LGM. Currently, it's simply the red ball without the LGM block. Point is, it should reside in LGM, and ENIGMA shouldn't be specifying it.
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Offline (Unknown gender) TheExDeus
Reply #39 Posted on: June 28, 2011, 05:28:41 PM

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Yeah, but ENIGMA should be hooked up so the exe actually uses the icon. But that will come with the "Compile" button I guess (I mean compile the finished distributable game, so no console or something like that).
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Offline (Female) IsmAvatar
Reply #40 Posted on: June 29, 2011, 12:43:47 AM

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Indeed. I'm pretty sure I already pass the information to josh, he just has yet to make use of it
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Offline (Male) RetroX
Reply #41 Posted on: July 10, 2011, 05:34:33 PM

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Let me rephrase: the default should be no icon, or if a default is provided, there should be an option to not have an icon.
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Offline (Male) Fede-lasse
Reply #42 Posted on: July 12, 2011, 10:49:33 AM

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I think there should be a default icon (i.e. the red ball), but I agree that there could be an option to not have one.
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Offline (Female) IsmAvatar
Reply #43 Posted on: July 12, 2011, 06:36:14 PM

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I think it really depends on what we mean by "no icon". This could mean that the icon data is simply empty, which generates either a white square or a fully transparent region. Alternatively, and possibly more preferably, it would omit icon data altogether and inherit it from the platform's defaults. For windows, this would be the blank window exe appearance , and linux would probably display it as an unknown file appearance. Personally I'm not opposed to the latter. Removing the default red ball icon would free up about 10kb in LGM.
« Last Edit: July 12, 2011, 08:51:22 PM by IsmAvatar » Logged
Offline (Male) Fede-lasse
Reply #44 Posted on: July 13, 2011, 05:16:53 AM

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Be prepared to see a lot of suspicious-looking no-icon games floating around.

I got an idea: give the user a set of icons (red ball, joypad, etc.) to choose from at some page here at enigma-dev.org. Maybe at the Downloads section, or maybe at the Resources section once this site gets one. Then make the default icon in LGM no icon. That way, we'll see who put the most effort into their games by making an icon. Oh yes, and LGM saves silly 10 KB.

EDIT: In Vista and 7, it looks like .
« Last Edit: July 13, 2011, 09:58:30 AM by Fede-lasse » Logged
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