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Fix careless unlink call in `instance_change()` (#1046)"
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my first REAL opengl project
Topic: my first REAL opengl project (Read 826 times)
December 31, 2010, 03:31:02 PM
Joined: Dec 2009
you need glfw to compile as well as gl3.h in your GL include folder.
It's for opengl 3.x or better, sorry intel/ancient card folks.
to compile: g++ *.cpp -lGL -lglfw
Last Edit: December 31, 2010, 04:27:55 PM by IsmAvatar
if you drop a cat with buttered toast strapped to its back, which side lands down?
joshdreamland: our languages are based on the idea that it's going to end up FUBAR