@Darkstar2
their development is slow even with more staff, and, they habitually hide stuff and break promises.
lol - Welcome to the world of commercial software. Yes their development is slow, because
Home Depot ran out of duct tape
and it's now on back order, once
the lot of duct tape is received, they
will resume
But GMS 1.x is still pretty damn good and stable in its current state, i honestly dont care if not much is improved in 2.x. what they have already covers all my needs, desires, and a lot of things i dont even need but many other people do. What is there to complain this much at? If your going to rail at a game creation product do it at enigma
ENIGMA = FREE, I didn't pay for it
So this can pass easily.
GMS I paid my money for...... on the
basis of features that existed when I parted with my bloody money, and on some of the promises made, all broken. All these gits did was duct
tape a rubbish product instead of doing back then what they are doing now, too little too late.
GMS is good for mobile, they clearly crippled it for windows devs, fuck them in the arse and forget them, and since I couldn't give two fucks about bloody mobile and their retarded unified architecture, punishing windows users over their mobile crap ! I mean fuck it, what kind of dev tool would not natively support video / streaming, whilst it is something BASIC in other tools.....their entire product is based off duct taping and open source, they use FFMPEG for fucksake, why deprecate video functionality in windows......INSTEAD they wanted MONEY, and have their users do their dirty laundry ! You can be sure that they are not going to get my money in GMS2 unless they clean their shite.....fool me once, shame on you, fool me twice, shame on me.
Delphi is a pile of shite......True that YYG acquired a kiddie tool made by kids FOR kids.....SO if kidz are their market, then fine, if they even want to consider themselves a professional tool they should up their game motherfuckers and raise the bar......there is only so much duct tape you can put.
It was hinted that GMS2 would offer NATIVE support for different platforms, meaning an IDE for MAC, Windows, Linux......Perhaps the biggest change in GMS2 will be the IDE, parting from Mark,s retarded Delphi SHITE. I cannot stand working in GMS and the constant flickering motherfucking IDE !
So far every major revision of GMS has been nothing but a big joke.
GMS6 to 7, they could have easily called it 6.5..... same for 7 to 8.
Probably where a major release was
warranted is 8.1 fiasco to GMS 1.0.
I'll give them that.....Maybe they
work like INTEL, tick tock......So
8.1 to GMS1 TICK and GMS1 to GMS2 tock.......so by this logic, GMS2 should be rubbish
instead of GMS if anything, not both. While GMS is still a lot better by no comparison, enigma shouldnt really be railed at either. Both are actually pretty good products.
GMS is so much better in some ways than ENIGMA......YET ENIGMA is so much better in many ways particularly for windows users and coders. YET ENIGMA's rendition of the IDE (LGM) is pure shite, stability wise, whilst GMS' despite its flickering, kills it.
GMS implements WYSIWYG physics, whilst ENIGMA requires manual coding of physics and parts
ENIGMA has flexible file format support for audio, whilst retarded GMS force-converts everything and FORCES you to use their retarded audio system.
The only thing that plagues ENIGMA is many of the working stuff got broken due to poor testing and devs who did not stick around when they broke shite to fix shite. It's one thing to contribute stuff to an open source but if you fucking break the hard work of others, the least you can bloody do is fix it.
SADLY some of the devs that broke shite are long LONG gone, leaving a few here to pick up the pieces, unfortunately now most of the current devs have lives
As to YYG, now they were purchased by a gambling company that makes money off of people's stupidity and gambling addictions.....I think Playtec acquired YYG to cater to their own interest, not users, they will totally screw up what Mark and YYG have built and duct taped.....
Would not seem LOGICAL for a company in such a niche to be purchasing some kiddie game making tool.........I mean you have a billion pound a year industry - what the FUCK do they expect to get from a kiddie software development tool.....really puzzles me and I think maybe they have an agenda of their own. But beware - the next fruit machine you play might be powered by GMS lol !
I'll drop it at this point, i doubt this will register. Here you go hijacking another topic with this poop. Why do you think i went off topic in your topic to the wild extents i did? did that not register?
Bye.
You went REALLY REALLY off-topic off the rails, this is on topic.
It's hard to popularise ENIGMA when it's not being developed and when it's too broken for most people to use, other than the advanced ones.
Face it, reality is, GMS is the best deal for someone who has zero coding experience and wants stability, whilst not being perfect.
Sadly ENIGMA is too unstable and it's
old school GMS6....How can you popularise something that is old and outdated.........when other tools are moving on......what is so off-topic about that, I only used GMS as an example.....YES they are slow and have their quirks, but they are still the best option to a newbie
It's easy to say "well ENIGMA is open source contribute to it" but face it, the majority of the people using GMS would never be able to develop for ENIGMA and decipher its mess
Lonewolf, amongst others tried and
so many limitations and so much
tangled mess left over years ago by
people who did a clumsy a$$ job.
So tell me, how do you want to popularise this ?
ALSO if you lot think ENIGMA's licence is a big deal it ain't.wait till
you see the new revised licence
of Playtec........basically now it seem
they really limit you as to what you CAN and CANNOT create with GMS.
So yeah ENIGMA has pros and cons.
GMS has many pros and many cons.
Sadly, ENIGMA's biggest con is
old school GM compatibility AND its rubbish unstable IDE.