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General ENIGMA / String Physics
« on: January 09, 2011, 05:42:52 pm »
Today i compiled ENIGMA R4 (Dev Trunk Settings) to test a speed comparison between ENIGMA and Game Maker 8. I used a cloth physics example by ekgame (original topic: http://gmc.yoyogames.com/index.php?showtopic=469256) to test. The speeds of the two different compiled .exe are very different, ENIGMA being the faster. Here are the two compiled .exe in a .rar file if you want to test them on your machine (http://www.mediafire.com/?n43mbye72cscws2)
Side Note: I couldn't get ENIGMA to compile and save the example but i could get it to compile and run. To save it i ran the example in ENIGMA and went to windows temp folder and copied the .tmp file and changed the extension to .exe
Side Note: I couldn't get ENIGMA to compile and save the example but i could get it to compile and run. To save it i ran the example in ENIGMA and went to windows temp folder and copied the .tmp file and changed the extension to .exe
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Issues Help Desk / Error when trying to compile, run, debug and build with Enigma
« on: May 24, 2010, 02:34:43 pm »
when i try and compile, run, debug or build any of my gmd gm6 or gmk files i get an error "Enigma Communication Error (8)". I am using Enigma-R3 and i would like to know how to make it work
sorry if this is a noob question.
sorry if this is a noob question.
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