ENIGMA Development Environment
Home
About
Download
Wiki
Forums
EDC
Games
Tracker
Progress
Guest |
login
|
register
Commit to
enigma-dev
by
time-killer-games
: "
Add focus wait to Zenity/KDialog (#2198)"
(at 2021-03-28 22:54:56;
Click here to view
.)
ENIGMA Forums
>
Sharing is caring
>
Graphics and Video
>
[SCRIPT] isometric animation like diablo with blender
Pages:
1
« previous
next »
Print
Author
Topic: [SCRIPT] isometric animation like diablo with blender (Read 6109 times)
gra
Posted on:
September 15, 2013, 02:37:55 am
Joined: Feb 2013
Posts: 147
hello ...
i want create a great hack'n slash , i study the possibility
a person have create this
https://github.com/jkersey/BlenderSpriter
it's good for rapid creation of sprite... but only for who have
blender knowledge advanced modelling, animatin bones, uv map ...
fortunally i know this and this script in basic can be jump meny steps of positionating
the 8 cameras for creating a image seguences and attach the images after multiples render.
This is very good.
Logged
Goombert
Reply #1 Posted on:
September 15, 2013, 03:04:00 am
Location: Cappuccino, CA
Joined: Jan 2013
Posts: 2993
gra, we have OBJ mesh support now
also and shaders.
Logged
I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.
gra
Reply #2 Posted on:
September 15, 2013, 10:07:23 am
Joined: Feb 2013
Posts: 147
oh my god ... good i try
Logged
Pages:
1
Print
« previous
next »
0