Recent Posts

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Issues Help Desk / Re: Debian Package Creation
« Last post by hpg678 on May 24, 2017, 11:14:26 AM »
I remember reading somewher in an article that '/usr/bin' is used for custom installations so maybe you should use that. I came across it while researching on Debian creation for you. Will check on it again and get back to you.

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Programming Help / Re: How do I get user input
« Last post by hpg678 on May 24, 2017, 11:10:51 AM »
thanks TKG .... I'm going to use it and create a dialog box for the user to input their name and record their score which will be displayed on a custom highscore table.


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Programming Help / Re: How do I get user input
« Last post by time-killer-games on May 23, 2017, 05:14:45 AM »
I believe what you are looking for is keyboard_string

https://docs.yoyogames.com/source/dadiospice/002_reference/mouse,%20keyboard%20and%20other%20controls/keyboard%20input/keyboard_string.html

I could be wrong, but last time I checked this worked in enigma.

Code: [Select]
//Create Event - clear keystrokes for highscore table input
keyboard_string=""

//Draw Event - draw keyboard input
draw_text(x,y,keyboard_string) // I can't remember if these arguments are in the right order

//Enter Key Pressed Event - submit text entry
your_name=keyboard_string // use your_name as your resulting high score name to be recorded
keyboard_string="" // clear keyboard entry again
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Programming Help / How do I get user input
« Last post by hpg678 on May 23, 2017, 01:21:54 AM »
I know that one can use 'get string' but it doesn't work even though the WIKI says it should. I have also highlighted GUI and gamemaker 5 compatibility, still doesn't work. I want to create a highscore table with the player's name + his score as the no1 highscore.

Any help will be appreciated
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Issues Help Desk / Re: Debian Package Creation
« Last post by time-killer-games on May 22, 2017, 05:37:49 PM »
Also, do you have any idea how to make the install location be set to the current user's home directory? For example, mine is /home/samuel/, but where I have "samuel" the path will vary per user. Is there like some sort of variable I need to use?
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Sound and Music / Re: In the mood for a cheerful accordion melody? :)
« Last post by Yambam on May 22, 2017, 06:29:02 AM »
sounds very cool. good enough to be in a rpg game. keep up the good work. ;D ;D (Y) :)
Thanks so much! :) I'm curious how the RPG game you imagine looks like!
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Sound and Music / Re: In the mood for a cheerful accordion melody? :)
« Last post by hpg678 on May 21, 2017, 04:01:53 PM »
sounds very cool. good enough to be in a rpg game. keep up the good work. ;D ;D (Y) :)
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Sound and Music / In the mood for a cheerful accordion melody? :)
« Last post by Yambam on May 21, 2017, 12:51:51 AM »
I made this song on my Technics keyboard and it consists of two accordion tracks. I hope you like it!

https://soundcloud.com/imanuel-habekotte/accordion-mood
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Issues Help Desk / Re: Debian Package Creation
« Last post by time-killer-games on May 20, 2017, 08:31:31 PM »
The dependencies I used are listed on the ENIGMA linux download wiki page:
Quote
g++
zlib1g-dev
libglu1-mesa-dev
libalure-dev
libvorbisfile3
libvorbis-dev
libdumb1-dev
libbox2d-dev
The package built just fine, but I haven't yet tested it on a fresh Ubuntu install. I'll let you know how that goes. :)
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Issues Help Desk / Re: Debian Package Creation
« Last post by hpg678 on May 20, 2017, 08:06:48 PM »
Thank you so much Patrick!! :D :D :D

This is exactly what I needed and I already made my first package using it.

Thanks again! :)


you are so very welcome. Glad I was able to help out. Also happy to know you were successful in accomplishing a build. Perhaps you can tell me which 'dependencies' you used.
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