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Reply #30 Posted on: October 26, 2013, 08:49:55 am |
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Joined: Oct 2013
Posts: 25
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Different pc, exactly the same problems (except for propsys.dll). my process: installed java installed enigma portable (admin privileges)* some cmd stuff test --- missed something? ---- hd6350M, i3, dx11, ogl 4.2 cubic demo has now 130+ fps rather than 15
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« Last Edit: October 27, 2013, 05:33:41 am by -dmi- »
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Goombert
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Reply #31 Posted on: October 26, 2013, 09:11:33 am |
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Location: Cappuccino, CA Joined: Jan 2013
Posts: 2993
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some cmd stuff What cmd stuff? Are you trying to run from the command prompt? Build->Settings, if you can screencap the "API" tab for me and let me see what you have set that would be great. You say this is only occurring withe certain games right?
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.
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-dmi-
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Reply #32 Posted on: October 26, 2013, 10:06:51 am |
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Joined: Oct 2013
Posts: 25
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Very simple stuff will run, even ogl Every setting is the same as it was after installing except for graphics i changet ogl to dx9. cmd stuff? (automatic) cmd stuff on the first run. you mean this tab? --- i'm too lazy right now to test what or which functions exactly give problems. and sorry for my english- haven't been in english class for decades. (~3 years ago).
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« Last Edit: October 26, 2013, 10:09:05 am by -dmi- »
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Goombert
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Reply #33 Posted on: October 26, 2013, 07:31:41 pm |
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Location: Cappuccino, CA Joined: Jan 2013
Posts: 2993
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This is really wierd, your issue is as wierd Harri's. Can you try building that Minecraft example on that 2nd computer again? You said it has really good graphics support. Do you ever get this propsys.dll error with other programs? https://www.google.com/#q=propsys.dll&start=0It just don't make any sense because that is purely a Windows main dll, and it can't be related to anything with Windows platforms because other games work for you so it would have to be another system, but none of the other systems rely on that lib. propsys.h is in the MinGW folder, but none of those again are even used by our engine. Edit: http://msdn.microsoft.com/en-us/library/windows/desktop/ff728871%28v=vs.85%29.aspxOhhhh I may have figured it out, it looks like it is the property system that is used to give executables and files the copyright, author and description. Try running the games with the green run button and not using the compile button. You may have a problem specifically related to building executables.
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« Last Edit: October 26, 2013, 07:39:39 pm by Robert B Colton »
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.
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-dmi-
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Reply #34 Posted on: October 27, 2013, 05:40:58 am |
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Joined: Oct 2013
Posts: 25
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"try running the games with the green button?" Are you sure? --------------- it gives a lot of warnings as well. http://pastebin.com/AcTFmibD--- and my mistake, not 3650 but HD6350M ---- in a few secs i will upload a compiled minecraft example to dropbox. Hope it hasn't got any wormies.
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« Last Edit: October 27, 2013, 05:44:51 am by -dmi- »
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Goombert
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Reply #35 Posted on: October 27, 2013, 05:44:03 am |
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Location: Cappuccino, CA Joined: Jan 2013
Posts: 2993
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:\ Now we know why it didn't work you never built the engine like the included README and the download page tell you to do. Once the installation is complete it's advisory to test if everything is working by running a sample game or you could also just test by running an empty game, which is most likely better because you need to give the engine a chance to be fully compiled without error or compiling times can be rather excessive. Once you have extracted this ZIP you can simply run "enigma.exe" to start the initial compile, once it is finished you are advised to both run and then debug an empty game to give the compiler a chance to fully build the engine. The warnings will be resolved later they are only occurring in Direct3D because I have yet to clean up a lot of stuff and implement certain functions, most of them are just bullshit warnings. Try OpenGL as well on that Minecraft example. In run mode first, not compile, compile after you successfully run it once, since it appears you haven't run any game since you set it up.
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.
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Goombert
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Reply #38 Posted on: October 27, 2013, 06:02:37 am |
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Location: Cappuccino, CA Joined: Jan 2013
Posts: 2993
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0 kB *ahem* Anyway, both of them crashed for me. Why are you still compiling, I said run? Green run button. :\ :\ :\ :\ It looks like the following. I am going to have to start including translation files.
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« Last Edit: October 27, 2013, 06:04:21 am by Robert B Colton »
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.
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Goombert
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Reply #40 Posted on: October 27, 2013, 06:05:09 am |
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Location: Cappuccino, CA Joined: Jan 2013
Posts: 2993
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:O that is because OpenGL 3 issue with surface get pixel, try running in OpenGL 1.1
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.
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Goombert
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Reply #44 Posted on: October 27, 2013, 08:01:58 am |
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Location: Cappuccino, CA Joined: Jan 2013
Posts: 2993
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pastebin the output log I can tell you
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.
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