ENIGMA Forums

Development => Works in Progress => Topic started by: hpg678 on August 03, 2017, 08:52:12 pm

Title: A 3D Breakout game
Post by: hpg678 on August 03, 2017, 08:52:12 pm
i'm working on a 3D version of Breakout with stackable objects, effects and stuff but I've come across some hitches i need some help with.

I watched a video on youtube about loading external 3D objects into one's GM8 file and it was very interesting. The author talked about using 3 specific programs, UVmapper, Misfit Model 3D and GM Model maker.  you can watch the video here . (https://www.youtube.com/watch?v=LVamM-OZ6WA)

i also believe there is a script for loading .obj 3d models but however it doesn't work in ENIGMA. Do anyone know of an alternative method?

Thanks for the input.





Title: Re: A 3D Breakout game
Post by: falki147 on August 04, 2017, 09:52:17 am
I would use ModelCreator or GMModelFix to import models from obj files and convert them. I don't think you need Misfit Model 3D or UVmapper. If you are using Blender for modeling you can also use this addon (http://martincrownover.com/blender-addon-gm3d/). You can of course also write your own importer/exporter. GM's model format is really easy.
Title: Re: A 3D Breakout game
Post by: hpg678 on August 05, 2017, 05:51:50 pm
I would use ModelCreator or GMModelFix to import models from obj files and convert them. I don't think you need Misfit Model 3D or UVmapper. If you are using Blender for modeling you can also use this addon (http://martincrownover.com/blender-addon-gm3d/). You can of course also write your own importer/exporter. GM's model format is really easy.

thanks for the input. i'll try them out. I like Misfit Model 3D as it is really similar to one I used to use back in the day called IMAGINE.  For those who may not be familiar with it, the interface shows all four points of view on the screen; TOP, LEFT, RIGHT and 3D perspective, so you can manipulate each as you see fit. I'm not sure if BLENDER does it though.
Title: Re: A 3D Breakout game
Post by: falki147 on August 06, 2017, 10:40:33 am
Blender can do it too, but you have to set it up yourself. In the end it doesn't matter what you use. If it can export to .obj or .gmmod (or .mod, .d3d, ...) it's ok.
Title: Re: A 3D Breakout game
Post by: hpg678 on August 08, 2017, 10:52:55 am
Here are some pics on the progress I've made.

(http://i.imgur.com/YjbCWot.png)


(http://i.imgur.com/ZXPQBzZ.png)


(http://i.imgur.com/22qusLI.png)

(http://i.imgur.com/O9pAaPm.png)



Next up will be creating objects that can stack up on one another; using 3d objects and maybe a level editor. I'll also be doing a video which I'll upload onto Youtube.

Any suggestions, criticisms etc are appreciated.
Title: Re: A 3D Breakout game
Post by: time-killer-games on September 08, 2017, 10:52:18 pm
I really like the look of this! It reminds me a lot of Prison Ball, which was a game that was featured on the YoYoGames sandbox back in the day. :)