Hardware Performance Evaluator
Light Flare Tech
Step by Step - 3D Tutorials
Paper Mario Battle Engine
Bloom and Glow Test
Active Users19 guests
Verizon Internet ServicesPosted on 2013-08-11 19:56:34
I don't know if anybody has had the opportunity to deal with them before, but they are the worst service provider on the face of this planet. 3 months ago I reported packet loss, every time I call I get agents that either disconnect me, say they'll call back and never do, or just plain down right have no idea what they are doing. I am beginning to wonder if I will ever get my internet fixed honestly. The one time they sent out a tech support guy he cut off all 3 of the phone jacks saying it was bad wiring in the house, which I've gotten other technicians to look and see that it isn't. Then they did manage to fix it for a short period of time, and then it broke again, it worked perfectly fine for the first 3 months of my service. I swear when Comcast becomes available in my area I am going to drop Verizon like a hot potato.
Rooooaaarrrr!!!Posted on 2013-04-16 03:54:10
"I hear the tumult of the raging seas as your waves and surging tides sweep over me." - Psalm 42:7
Coming this summer feel the might, hear the roar, of the ENIGMA game engine!!!!
Box2D PhysicsPosted on 2013-02-24 08:06:11
After several days of working with the Box2D Physics engine, I am happy to report we have a near completed implementation for ENIGMA.
Read the forum post here...
Audio SystemPosted on 2013-02-12 09:13:13
I am happy to report that after two days of revamping and rewriting the audio system to use the new audio_ functions that everything appears to be in working order. You can now use the audio_ functions to create positional and instantiate sound and also control them through emitters. This system also works well in conjunction with the old sound system but I want to discourage doing so, as this may cause adverse affects, and the legacy sound_ functions are only being kept for backwards compatibility. The new sound system is much better and you are encouraged to use it from here on out. Have fun with it!
Wiki Function DocumentingPosted on 2013-01-26 15:06:40
I would like to propose a new rule to everyone. I think we should make it a standard practice of punishing anyone for misbehavior in the IRC or on the forums. We should impose restrictions on those disruptive members which are not revoked until they document a set number of functions on the Wiki, and do it properly.
This will suffice as a deterrent towards disruptive behavior and will serve to make such members more constructive to the project. Thoughts and suggestions you guys?
Wiki ExamplesPosted on 2013-01-23 21:46:13
Many of the games here that provide the editable, could actually be documented inside the examples article on the Wiki.
I would suggest only doing this if they are going to be reused allot of times and are more so just a framework for a game instead of an actual game.
Take for instance the 3D Destructible Terrain game that is uploaded there, that would be a perfect example to document inside the Wiki article.
The Wiki article is linked right on the main page of the Wiki, but for those of you too lazy... http://enigma-dev.org/docs/Wiki/Examples
PS: I would also like to suggest that later the games uploader here is only used for complete or work in progress games, the examples do not need to be posted here AND in the Wiki that's just stupid, this should be more of a "Showcase" I guess you could say.
Thoughts, suggestions you guys?