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| FUCK U JOSH
| | {{Translating|fromlang=english|tolang=spanish|toci=es}} |
| | | <br> |
| This article is an overview of 3d graphics related functions in ENIGMA.
| | {|align="center" style="text-align:left; border-spacing: 0px; width:100%; background-color:rgba(0,0,0,0);" |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
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| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"| | |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"| | |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;" | |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top" | | |-valign="top" |
| |
| |
|
| |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
|
| |
| |
| |
|
| |
|
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| | | style="width:20px" | |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
|
| |
|
| | | | | |
|
| |
|
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}" | | {| cellpadding=0 cellspacing=0 border=0 align=left style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}" |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"| | | |style="width:100%; height:200%; background-color:#11365C; color:#FFFFFF; border: 2px; border-style: solid; border-color:gray;"| |
| '''Basic Shapes'''
| | [[Image:ENIGMA_banner.png|center|link=]] |
| |- valign=top | | |- |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"| | | | style="background-color:#FFFFFF; border: 2px; border-style: solid; border-color:gray; height:220px; {{border-radius|0px 0px 16px 16px}}"| |
| *[[d3d_draw_floor]]
| | <div style="text-align: center;"> |
| *[[d3d_draw_wall]]
| | <U>'''Welcome to the ENIGMA Wiki!'''</U> <br> |
| *[[d3d_draw_block]]
| | The most comprehensive source of information about the <br> |
| *[[d3d_draw_cone]]
| | [[ENIGMA|Extensible Non-Interpreted Game Maker Augmentation]]. |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top" | |
| |
| |
|
| |
|
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| | <nowiki></nowiki>[[Special:Statistics|{{NUMBEROFPAGES}}]] pages and files contributed by our [[Special:Statistics|{{NUMBEROFUSERS}}]] registered users<nowiki></nowiki> |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| | </div> |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |} | | |} |
|
| |
|
| | | | | style="width:20px" | |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |} | |
|
| |
|
| | | | | |
|
| |
|
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}" | | {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}" |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"| | | | style="width:75%; {{linear-gradient|left|#295A8C, #0A2138}} color:#FFFFFF; border: 2px; border-style: solid; border-color:gray; {{border-radius|16px 16px 0px 0px}}"| |
| '''Basic Shapes''' | | <div style="position: relative; left:5px"> |
| | [[Image:Board.png|link=|30px]] |
| | '''Bulletin Board''' |
| | </div> |
| |- valign=top | | |- valign=top |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"| | | |align=left style="background-color:#FFFFFF; border: 2px; border-style: solid; border-color:gray; height:250px; {{border-radius|0px 0px 16px 16px}}"| |
| *[[d3d_draw_floor]]
| | {{bulletinboard}} |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |} | | |} |
| | | | style="width:20px" | |
| | | |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |} | | |} |
|
| |
|
| |
| | {|align="center" style="text-align:left; border-spacing: 20px; width:100%; background-color:rgba(0,0,0,0);" |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;" | |
| |-valign="top" | | |-valign="top" |
| | | | | style="width:25%;"| |
|
| |
|
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}" | | {| cellpadding=0 cellspacing=0 border=0 style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}" |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"| | | | style="{{linear-gradient|left|#295A8C, #0A2138}} color:#FFFFFF; border: 2px; border-style: solid; border-color:gray; {{border-radius|16px 16px 0px 0px}}"| |
| '''S | | <div style="position: relative; left:5px"> |
| *[[d3d_set_fog_hint]] | | [[Image:Info.png|link=|30px]] |
| *[[d3d_set_fog_color]] | | '''About ENIGMA''' |
| *[[d3d_set_fog_start]] | | </div> |
| *[[d3d_set_fog_end]] | | |- valign="top" |
| *[[d3d_set_fog_density]] | | |align=left style="background-color:#FFFFFF; border: 2px; border-style: solid; border-color:gray; height:200px; {{border-radius|0px 0px 16px 16px}}"| |
| | *[[ENIGMA|What is "ENIGMA"?]] |
| | *[[Help|Get help]] |
| | *[[ENIGMA:FAQ|Frequently Asked Questions]] |
| | *[[ENIGMA:Specification|The ENIGMA Specification]] |
| | *[[Install|Installing ENIGMA]] |
| | *[[License|License Agreement]] |
| |} | | |} |
|
| |
|
| | | | | style="width:25%;"| |
|
| |
|
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}" | | {| cellpadding=0 cellspacing=0 border=0 style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}" |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"| | | | style="{{linear-gradient|left|#295A8C, #0A2138}} color:#FFFFFF; border: 2px; border-style: solid; border-color:gray; {{border-radius|16px 16px 0px 0px}}"| |
| '''Lighting''' | | <div style="position: relative; left:5px"> |
| |- valign=top | | [[Image:Rocket.png|link=|30px]] |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"| | | '''Getting Started''' |
| *[[d3d_set_lighting]] | | </div> |
| *[[d3d_set_shading]] | | |- valign="top" |
| *[[d3d_light_specularity]] | | |align=left style="background-color:#FFFFFF; border: 2px; border-style: solid; border-color:gray; height:200px; {{border-radius|0px 0px 16px 16px}}"| |
| *[[d3d_light_shininess]] | | *[[Documentation]] |
| *[[d3d_light_define_ambient]] | | *[[Tutorials]] |
| *[[d3d_light_define_direction]] | | *[[Examples]] |
| *[[d3d_light_define_point]]
| | *[[Free Resources]] |
| *[[d3d_light_define_specularity]]
| | *[[Tools]] |
| *[[d3d_light_enable]]
| | *[[Plugins|Plugins and Extensions]] |
| |} | | |} |
|
| |
|
| | | | |style="width:25%;"| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
|
| |
|
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| | {| cellpadding=0 cellspacing=0 border=0 style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}" |
| |-valign="top"
| | | style="{{linear-gradient|left|#295A8C, #0A2138}} color:#FFFFFF; border: 2px; border-style: solid; border-color:gray; {{border-radius|16px 16px 0px 0px}}"| |
| |
| | <div style="position: relative; left:5px"> |
| | | [[Image:Blueprint.png|link=|30px]] |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}" | | '''Development Contribution''' |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"| | | </div> |
| '''S | | |- valign="top" |
| *[[d3d_set_fog_hint]] | | |align=left style="background-color:#FFFFFF; border: 2px; border-style: solid; border-color:gray; height:200px; {{border-radius|0px 0px 16px 16px}}"| |
| *[[d3d_set_fog_color]] | | *[[ENIGMA:Developing|Engine and Compiler]] |
| *[[d3d_set_fog_start]] | | *[[Sister Projects:Developing|IDE's and Plugin]] |
| *[[d3d_set_fog_end]] | | *[[Needs Done|What needs done...]] |
| *[[d3d_set_fog_density]] | | *[[Translating]] |
| | *[[Suggestions]] |
| | *[[Bug reporting]] |
| |} | | |} |
|
| |
|
| | | | |style="width:25%;"| |
|
| |
|
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}" | | {| cellpadding=0 cellspacing=0 border=0 style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}" |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"| | | | style="{{linear-gradient|left|#295A8C, #0A2138}} color:#FFFFFF; border: 2px; border-style: solid; border-color:gray; {{border-radius|16px 16px 0px 0px}}"| |
| '''Lighting''' | | <div style="position: relative; left:5px"> |
| |- valign=top | | [[Image:Contwiki.png|link=|30px]] |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"| | | '''Contributing to the Wiki''' |
| *[[d3d_set_lighting]] | | </div> |
| *[[d3d_set_shading]] | | |- valign="top" |
| *[[d3d_light_specularity]] | | |align=left style="background-color:#FFFFFF; border: 2px; border-style: solid; border-color:gray; height:200px; {{border-radius|0px 0px 16px 16px}}"| |
| *[[d3d_light_shininess]] | | *[[Contribution Guidelines]] |
| *[[d3d_light_define_ambient]] | | *[[MediaWiki help|Help with editing the Wiki]] |
| *[[d3d_light_define_direction]]
| | *[[Special:WantedPages|Missing pages (red links)]] |
| *[[d3d_light_define_point]]
| | *[[Special:WantedCategories|Missing categories (red links)]] |
| *[[d3d_light_define_specularity]]
| | *[[:Category:All_pages_needing_cleanup|Pages needing a cleanup]] |
| *[[d3d_light_enable]] | | *[[Articles for deletion]] |
| |} | | |} |
| | | |- |
| |
| | |colspan="4"| |
| | | {{Languages|Main_Page}} |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"| | |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |} | | |} |
| | | __NOTOC__ |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
| |
| | |
| {|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
| |
| |-valign="top"
| |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''S
| |
| *[[d3d_set_fog_hint]]
| |
| *[[d3d_set_fog_color]]
| |
| *[[d3d_set_fog_start]]
| |
| *[[d3d_set_fog_end]]
| |
| *[[d3d_set_fog_density]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Lighting'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_set_lighting]]
| |
| *[[d3d_set_shading]]
| |
| *[[d3d_light_specularity]]
| |
| *[[d3d_light_shininess]]
| |
| *[[d3d_light_define_ambient]]
| |
| *[[d3d_light_define_direction]]
| |
| *[[d3d_light_define_point]]
| |
| *[[d3d_light_define_specularity]]
| |
| *[[d3d_light_enable]]
| |
| |}
| |
| | |
| |
| |
| | |
| {| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| |
| | align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| |
| '''Basic Shapes'''
| |
| |- valign=top
| |
| |align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| |
| *[[d3d_draw_floor]]
| |
| *[[d3d_draw_wall]]
| |
| *[[d3d_draw_block]]
| |
| *[[d3d_draw_cone]]
| |
| *[[d3d_draw_cylinder]]
| |
| *[[d3d_draw_ellipsoid]]
| |
| *[[d3d_draw_icosahedron]]
| |
| *[[d3d_draw_torus]]
| |
| | |
| *[[d3d_model_wall]]
| |
| *[[d3d_model_floor]]
| |
| *[[d3d_model_block]] v
| |