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FUCK U JOSH
{{Translating|fromlang=english|tolang=spanish|toci=es}}  
 
<br>
This article is an overview of 3d graphics related functions in ENIGMA.
{|align="center" style="text-align:left; border-spacing: 0px; width:100%; background-color:rgba(0,0,0,0);"
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|-valign="top"
|
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
|


{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| style="width:20px" |
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}


|
|


{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
{| cellpadding=0 cellspacing=0 border=0 align=left style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
|style="width:100%; height:200%; background-color:#11365C; color:#FFFFFF; border: 2px; border-style: solid; border-color:gray;"|
'''Basic Shapes'''
[[Image:ENIGMA_banner.png|center|link=]]
|- valign=top
|-
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
| style="background-color:#FFFFFF; border: 2px; border-style: solid; border-color:gray; height:220px; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
<div style="text-align: center;">
*[[d3d_draw_wall]]
<U>'''Welcome to the ENIGMA Wiki!'''</U> <br>
*[[d3d_draw_block]]
The most comprehensive source of information about the <br>
*[[d3d_draw_cone]]
[[ENIGMA|Extensible Non-Interpreted Game Maker Augmentation]].
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|


{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
<nowiki></nowiki>[[Special:Statistics|{{NUMBEROFPAGES}}]] pages and files contributed by our [[Special:Statistics|{{NUMBEROFUSERS}}]] registered users<nowiki></nowiki>
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
</div>
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
|}


|
| style="width:20px" |
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}


|
|


{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| style="width:75%; {{linear-gradient|left|#295A8C, #0A2138}} color:#FFFFFF; border: 2px; border-style: solid; border-color:gray; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
<div style="position: relative; left:5px">
[[Image:Board.png|link=|30px]]
'''Bulletin Board'''
</div>
|- valign=top
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
|align=left style="background-color:#FFFFFF; border: 2px; border-style: solid; border-color:gray; height:250px; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
{{bulletinboard}}
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
|}
 
| style="width:20px" |
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
|}


|
{|align="center" style="text-align:left; border-spacing: 20px; width:100%; background-color:rgba(0,0,0,0);"
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|-valign="top"
|
| style="width:25%;"|


{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
{| cellpadding=0 cellspacing=0 border=0 style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| style="{{linear-gradient|left|#295A8C, #0A2138}} color:#FFFFFF; border: 2px; border-style: solid; border-color:gray; {{border-radius|16px 16px 0px 0px}}"|
'''S
<div style="position: relative; left:5px">
*[[d3d_set_fog_hint]]
[[Image:Info.png|link=|30px]]
*[[d3d_set_fog_color]]
'''About ENIGMA'''
*[[d3d_set_fog_start]]
</div>
*[[d3d_set_fog_end]]
|- valign="top"
*[[d3d_set_fog_density]]
|align=left style="background-color:#FFFFFF; border: 2px; border-style: solid; border-color:gray; height:200px; {{border-radius|0px 0px 16px 16px}}"|
*[[ENIGMA|What is "ENIGMA"?]]  
*[[Help|Get help]]  
*[[ENIGMA:FAQ|Frequently Asked Questions]]
*[[ENIGMA:Specification|The ENIGMA Specification]]  
*[[Install|Installing ENIGMA]]  
*[[License|License Agreement]]  
|}
|}


|
| style="width:25%;"|


{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
{| cellpadding=0 cellspacing=0 border=0 style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| style="{{linear-gradient|left|#295A8C, #0A2138}} color:#FFFFFF; border: 2px; border-style: solid; border-color:gray; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
<div style="position: relative; left:5px">
|- valign=top
[[Image:Rocket.png|link=|30px]]
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
'''Getting Started'''
*[[d3d_set_lighting]]  
</div>
*[[d3d_set_shading]]  
|- valign="top"
*[[d3d_light_specularity]]
|align=left style="background-color:#FFFFFF; border: 2px; border-style: solid; border-color:gray; height:200px; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_light_shininess]]
*[[Documentation]]  
*[[d3d_light_define_ambient]]  
*[[Tutorials]]
*[[d3d_light_define_direction]]
*[[Examples]]  
*[[d3d_light_define_point]]
*[[Free Resources]]  
*[[d3d_light_define_specularity]]
*[[Tools]]  
*[[d3d_light_enable]]  
*[[Plugins|Plugins and Extensions]]  
|}
|}


|
|style="width:25%;"|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.


{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
{| cellpadding=0 cellspacing=0 border=0 style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
|-valign="top"
| style="{{linear-gradient|left|#295A8C, #0A2138}} color:#FFFFFF; border: 2px; border-style: solid; border-color:gray; {{border-radius|16px 16px 0px 0px}}"|
|
<div style="position: relative; left:5px">
 
[[Image:Blueprint.png|link=|30px]]
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
'''Development Contribution'''
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
</div>
'''S
|- valign="top"
*[[d3d_set_fog_hint]]
|align=left style="background-color:#FFFFFF; border: 2px; border-style: solid; border-color:gray; height:200px; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_fog_color]]
*[[ENIGMA:Developing|Engine and Compiler]]
*[[d3d_set_fog_start]]
*[[Sister Projects:Developing|IDE's and Plugin]]
*[[d3d_set_fog_end]]
*[[Needs Done|What needs done...]]
*[[d3d_set_fog_density]]
*[[Translating]]
*[[Suggestions]]  
*[[Bug reporting]]  
|}
|}


|
|style="width:25%;"|


{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
{| cellpadding=0 cellspacing=0 border=0 style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
| style="{{linear-gradient|left|#295A8C, #0A2138}} color:#FFFFFF; border: 2px; border-style: solid; border-color:gray; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
<div style="position: relative; left:5px">
|- valign=top
[[Image:Contwiki.png|link=|30px]]
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
'''Contributing to the Wiki'''
*[[d3d_set_lighting]]  
</div>
*[[d3d_set_shading]]  
|- valign="top"
*[[d3d_light_specularity]]
|align=left style="background-color:#FFFFFF; border: 2px; border-style: solid; border-color:gray; height:200px; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_light_shininess]]
*[[Contribution Guidelines]]  
*[[d3d_light_define_ambient]]
*[[MediaWiki help|Help with editing the Wiki]]  
*[[d3d_light_define_direction]]
*[[Special:WantedPages|Missing pages (red links)]]  
*[[d3d_light_define_point]]
*[[Special:WantedCategories|Missing categories (red links)]]  
*[[d3d_light_define_specularity]]
*[[:Category:All_pages_needing_cleanup|Pages needing a cleanup]]  
*[[d3d_light_enable]]  
*[[Articles for deletion]]  
|}
|}
 
|-
|
|colspan="4"|
 
{{Languages|Main_Page}}
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
|}
 
__NOTOC__
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] This article is an overview of 3d graphics related functions in ENIGMA.
 
{|align="center" style="text-align:left; border-spacing: 20px; width:100%;"
|-valign="top"
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''S
*[[d3d_set_fog_hint]]
*[[d3d_set_fog_color]]
*[[d3d_set_fog_start]]
*[[d3d_set_fog_end]]
*[[d3d_set_fog_density]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Lighting'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_set_lighting]]
*[[d3d_set_shading]]
*[[d3d_light_specularity]]
*[[d3d_light_shininess]]
*[[d3d_light_define_ambient]]
*[[d3d_light_define_direction]]
*[[d3d_light_define_point]]
*[[d3d_light_define_specularity]]
*[[d3d_light_enable]]
|}
 
|
 
{| cellpadding=3.5 cellspacing=0 border=0 align=right style="width:100%; {{box-shadow|0.1em|0.1em|0.5em|rgba(0,0,0,0.75)}}; {{border-radius|16px 16px 16px 16px}}"
| align=center style="width:100%; {{linear-gradient|left|#0098C7, #00394A}}; color:#FFFFFF; border: 2px; border-style: solid; border-color:black; {{border-radius|16px 16px 0px 0px}}"|
'''Basic Shapes'''
|- valign=top
|align=left style="width:100%; background-color:#FFFFFF; border: 2px; border-style: solid; {{border-radius|0px 0px 16px 16px}}"|
*[[d3d_draw_floor]]
*[[d3d_draw_wall]]
*[[d3d_draw_block]]
*[[d3d_draw_cone]]
*[[d3d_draw_cylinder]]
*[[d3d_draw_ellipsoid]]
*[[d3d_draw_icosahedron]]
*[[d3d_draw_torus]]
 
*[[d3d_model_wall]]
*[[d3d_model_floor]]
*[[d3d_model_block]] v

Revision as of 15:00, 23 March 2013


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Welcome to the ENIGMA Wiki!
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Extensible Non-Interpreted Game Maker Augmentation.

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Pin.png 5/2/13 All action and function articles now have tables, they were generated by a bot if you find any anomalies please report them to Goombert on his talk page.

Pin.png 4/20/13 We have upgraded our Wiki theme once more, a lot of improvements have been added, and everything is now web safe in all browsers including Chrome and Opera.

Pin.png 2/18/13 Wiki administrators please be informed, we request that you back up anything on the Wiki, as we are going to be going through another round of upgrades, we thank you for your patience. Please read the upgrade notes for more information.

Pin.png 2/8/13 The Wiki will be taken down for an unknown period of time this weekend while we update the Wiki software we ask you to please bare with us as this will bring loads of needed changes to the Wiki.

Pin.png 2/6/13 Hope everyone likes the new layout!

Pin.png 2/5/13 Our Wiki pages now support multi-lingual translations, so if you speak any other languages your translation would be very appreciated!

Info.png About ENIGMA

Rocket.png Getting Started

Blueprint.png Development Contribution

Contwiki.png Contributing to the Wiki

Languages Language: En.png English • De.png Deutsch • Es.png español • Fr.png français • It.png italiano