instance_create
From ENIGMA
Notation
instance_create(x,y,obj)
Description
Creates and instance of the given object at the specified location, returning its ID.
Parameters
- x, y: Coordinates at which the object will be placed.
- obj: The ID of the object to be instantiated.
Return Values
Returns the ID of the instance that was just created, allowing you to manipulate or track it.
Example Call
int part = instance_create(x,y,obj_particle); // Create a new instance of obj_particle at our position (x,y), storing its id in `part'
a.direction = random(360), a.speed = 5 + random(7); // Set the new particle's velocity randomly.
a.direction = random(360), a.speed = 5 + random(7); // Set the new particle's velocity randomly.