d3d_light_define_ambient(color)
From ENIGMA
Description
Sets the color of the ambient lighting when rendering with all subsequent draw calls. Basically when the objects dont have any lighting by default ENIGMA & Game Maker.
Parameters
| Parameter | Description |
|---|---|
| color | color to set the ambient lighting to |
Return Values
void: This function does not return anything.
Example Call
// demonstrates setting the ambient lighting color to red
d3d_light_define_ambient(c_red);
d3d_light_define_ambient(c_red);